Monday, August 26, 2013

you inspire me to do better.

Twilight

The patrol they shared through the city was quiet. The beating heat of the afternoon then sunk into a long, hot, lingering evening, the threat of rain and thunderstorms constantly on the horizon. Strange to imagine how thoroughly the Guardians of Cold Crescent once inhabited these streets. How quickly they came when called, how they moved through the corridors between the skyscrapers downtown like water through the great canyons of the west, appearing where they were needed and when they were called within minutes.

For Reverance of the Dawn and Storm's Teeth the experience is much blinder, much stranger, and much more frustrating. Their only contact with the elder coordinating these patrols is by cell phone and their sense of the city is framed by the immediate information fed them by their senses. A day on the city streets and shadowing through its umbral reflection beneath the humming glow of Weaver's workings and no more than the hint of possible violence at the edges of their perception. Leads that go nowhere. Bleak, sudden spirals of scents that end at brick walls.

--

After, they are close to Avery's penthouse. She offers Erich - who has so far to go to return to his tinyhouse - hospitality. A meal or a drink or view of the city, breathless, exhilaring, from one of her two stories of balconies. This too, is uneventful: the ride up the elevator. The opening of the door.

It has not been tampered with.

But: there is light in the foyer that is on now, which was not on when Avery last left the space.

The print of a muddy boot print on her pristine floor.

The assertion of the noise of the city as it rises up from the streets below and a warm current of a breeze to match. Somewhere, a door or a window is open to the terrace.

A certain perfume in the air.

Reverence of Dawn

They have fought nothing, found nothing. It is frustrating with the moon waning overhead, like the sky itself is trying to sap their rage from them, which only intensifies it. Avery is on edge, and though she never turned on the gift that illuminates her and her companions with silver light, she seems to be outlined in white from that frustration,

which turns instantly to fury when she returns to her den.

--

Erich is not covered in blood or ichor. He is not wounded. Avery invites him to come to her penthouse because they have roamed long and far through the night, and though she knows nothing of his particular ailment, she does know that she's seldom met an Ahroun who would turn down a slab of neatly seared beef if offered, and she would like him to know that she appreciates having him at her side or at her back even when they did not meet battle tonight.

They ride up in the elevator, not a short ride, and she introduces him into her hallway, talking about her lap pool outside and would he like to see the library and it's obvious that as frustrated as she was tonight by the lack of release, she does so love entertaining.

This is not her family's den. This is not her real 'home', per say, and not where she protects her father and brother and serving staff. It is something even more sacred. It is her most private domain, her most sacrosanct territory. When she sees the boot print, almost perfectly left as though someone wanted to get caught,

she nearly sets herself alight in that wash of Luna's white glow as rage floods her veins. She can almost feel the red cells burning, burning through her as her heart rate and breath instantly quicken. Breeze comes towards them, perfume comes towards them, and though Avery damn near snaps into hispo, instead she begins striding instantly towards her terrace, intending to take that bitch by the throat and throw her off the side of the building.

It won't be a long fall though. She might survive. That is until the wolf dives over the building's edge after her to finish her off.

Storm's Teeth

Excepting Melantha's hotel room at the Hay-Adams and Charlotte's grand Victorian, Erich hasn't been in very many Fancy Houses in his life. This one makes three, and he's rather amazed as he rides up the elevator, trying not to gawk. His new friend talks about her library, and her lap pool, and with every additional room in his imaginary map of her den his eyes get a little wider. He wonders what she'd think of the tinyhouse if -- when! -- he invites her over, but then he decides it didn't really matter. He doesn't think she'd think poorly of it, but even if she does; well, he still loves it. Charlotte and Melantha still love it! And that's what matters.

That's what he's thinking to himself as the elevator doors open. And then he's thinking holy shit because he's looking in on Avery's penthouse suite and its fifty windows, its terrace which is really more like a backyard except atop a building, its lap pool lit-up and cerulean-blue outside. He doesn't even notice the footprint there.

Avery does, though. And that wash of white-hot rage off the Philodox draws Erich's attention, draws his curiosity. He looks up and down and all around and then, then, he sees the print. Smells the perfume, which makes his nostrils flare out, makes him sniff loudly and whuff it back out.

"Lemme guess," he says, hurrying to catch up, "you weren't expecting visitors."

Reverence of Dawn

Avery is not afraid to make noise in her own den. She is not trying to sneak up on anyone. She snarls the answer: "No." and shoves the terrace door wide open.

Twilight

The doors are glass for a reason. Tempered and perfectly framed and perfectly tinted, doubtless, to both translate and transfer the sunlight from outside to inside. To show off the city, day and night, to frame wide, expansive view of the front-range mountains as if the city were at your feet,

because it is.

One is open. Perhaps two if they are double doors.

There are other signs of subtle invasion though by now Avery may be too full of surging rage to note them. They are all minor.

A picture moved. Another left behind on a narrow table with delicate inlay and shapely legs. A brandy snifter on a mantle somewhere, no more than the dregs left behind.

Outside on the terrace she surges through those open doors, snapping with fury an electric arc all around her.

There are two figures immediately visible on the terrace. The first is a tall, musclebound man with a bald pate and a cauliflower ear and an oft-broken nose, crawling in tattoos. So crawling in tattoos that a few of those tattoos now seem to be crawling on his skin.

"Dey's here boss." He says as Avery shoves the terrace doors wide open. Then steps - forward, yes forward, into her path of movement. He is absolutely stuffed into a too-small suit. Nothing can contain the swell of his shoulders or the roll of his gut. "Dat's far enough lady."

A handful of steps away, a slender African-American woman of indeterminate though more-than-a-few years stands closer to the edge of the terrace, her eyes on the city below. She draws away from the edge and moves with a slim and deadly grace to also:

intercept.

There is an oily sheen to her gaze.

--

Perhaps twenty feet away, a slim blonde is kneeling on the terrace. Head bowed, her hands clasped, her body clad in a pastel Chanel suit with gold buttons. She is praying, murmurs the words with a fervent intensity and a rhythm that makes the two guarding her sway like cobras to the mesmeric song of a snake charmer.

She finishes a sentence. Breathes out a showy amen and then turns her head with an eerie smoothness to find the wolves and - and -

smile.

"Have you felt the movement of god across your soul?" This to Avery. The sudden flash of her teeth in the darkness. This gathering blade of a smile. "I have been praying for you for hours.

"God is waiting. He stands ready to cleanse you of all your false beliefs. His arms are still open to you." She is serene. She is the dark blaze of an eclipse.

"Aching for you. Who are you to stand against his Holy Name? Repent your sins against his servants and he will show you mercy you do not deserve and should never know."

She is sublime and demure, her hands folded in front of her.

She is lying through her fucking teeth.

"Refuse and I will show you how the world ends."

Storm's Teeth

"Um," Erich says, looking warily at the tattoos on tattoo-man as tattoo-man moves to intercept.

And:

"Um," Erich says again, looking shiftily at the oil-skinned oil-woman as she too moves to intercept.

And:

"...UM," Erich says, just sort of aghast and lost-for-words, as the blonde in a Republican-running-for-office pantsuit finishes praying on a werewolf's terrace and turns around to inform that werewolf, plus her buddy, that she has been praying for their souls. "Thanks? But no thanks?" He glances at Avery. "Who the hell are these people and what are they doing in your yard? Why are they praying?"

Reverence of Dawn

far enough

Avery bares her teeth at him, growling once, harsh and rough and instant and coiled in her throat. It's a warning, daring him to get a little more in her path, urging him to take her from ready-to-kill to killing. She does glance at the other woman, but she knows that smell, and she's furious to find it here though, in truth,

she does know that she was waiting for it.

Avery feels the heated wall of Erich's rage behind her, at odds with his very young, very confused words. She doesn't take her eyes off of the people on her terrace, least of all the Whore of Babylon in pastel, but like many of her kind, she can always feel when the eyes of her people are upon her. She can sense when someone is looking to her to answer, to clarify, to lead.

"They are missionaries of the Wyrm," Avery mutters through her teeth. "They call the lost and misguided to their arms and drag them into filth. They seek the end of the world, the final battles, and the call it God's work."

Her eyes cut to Christina Black, a sharp look if Erich is watchful. "That one. Her voice is persuasive unless your will is strong. She sent her grunts to attack me and my friend in the park." Avery drags her eyes back to the tattooed man, then pin directly on Christina. Though she is still talking to Erich, her words are aimed at Christina's ears.

"Celduin and I killed them. I kept one of their skulls and have it in a hatbox to give away as a present. I sent her back a bit of her servant's skin."

Avery, hearing her own words, draws her shoulders back, straightens up, seems to calm a bit, though her rage doesn't abate. "I suppose in a way, that was an inscribed invitation," she tells Christina, her voice lighter than a growl now.

"Show me your god," she tells the woman, the words a warning. "I'll rip him apart, too."

Reverence of Dawn

[Addendum: "unless your will is strong. I stood up to her, and she sent her grunts"]

Twilight

"He was not my servant." There is a hush and a reverence to her voice and that hush and reverence give her even now a compelling countenance, a serene, near-inviolate presence in the space they are jointly occupying.

Now she is looking past Avery. Now she is standing, her hands clasped lightly in front of her body in a way that just creases the line of the suit and suggests the lithe, lean shadow of her body beneath. Walking forward, a step or two or three.

No, she is speaking to Erich. To Erich and directly to Erich and so directly to Erich that he has perhaps never known the balance of such attention. The weight and stain of it. There is something intent in her eyes.

"He was God's servant, and he stands at His right hand, at the vanguard of His army, awaiting the day of judgment when gates of heaven will be swept open and we will storm the gates of hell.

"There is such righteousness in you. Such potential. And I am here to free you from your illusions. To tear the scales from your gaze and allow you to see the truth that he has made me know in the secret chambers of my brightest heart:

"That we belong in the next world. It is, Brother, the devil who chains us here. Who binds us to this rotting tree. Who makes us wallow in this fleshy filth.

"But the time is coming when the righteous will fight for the soul of the world, and will rise up and tear down all his false works. You can stand with the forces of the Lord, young man. Or you can fall.

"She, I think," this small, sudden, regretful little smile. Wistful, dying even as it is born, " - regretfully, will have to die.

"Miss Chase, it is the only way to introduce you to the Lord."

Storm's Teeth

[ACK! WP!]

Dice: 6 d10 TN6 (2, 6, 8, 9, 9, 10) ( success x 5 )

Reverence of Dawn

[WP]

Dice: 6 d10 TN6 (1, 5, 8, 9, 10, 10) ( success x 4 )

Twilight

Bob + 4

Dice: 1 d10 TN6 (6) ( success x 1 )

Twilight

Jane +7

Dice: 1 d10 TN6 (2) ( fail )

Twilight

Christina: +8

Dice: 1 d10 TN6 (10) ( success x 1 )

Reverence of Dawn

[-1 R, snap-shift to hispo

-1 WP for Resist Pain

-1 WP for Fangs of Judgement because you guys have TOTALLY fallen from your original purpose as Gaia intended

INIT +9]

Dice: 1 d10 TN6 (10) ( success x 1 )

Storm's Teeth

Christina Black's voice was enough to sway hundreds, that night at the banquet. Her presence, her authority, her charisma -- enough to sway millions. Sometimes that's the true terror of the Wyrm. Its insidious appeal, its subtle charm: the sense that maybe, just maybe, the great destroyer has a point.

Don't get it wrong, now. Erich feels that sway. He feels the tug of it, like waves washing sand away from beneath his feet. But that makes him think of Baja, makes him think of his sister Charlotte, his -- girlfriend? sort of? -- Melantha; makes him think of his tinyhouse and all the wholeness and rightness he feels when he's in it. And then he's sure, quite sure, that there's no way the side that Melantha picked, that Charlotte picked, could be the wrong one.

And besides: Avery warned him, didn't she? Her voice is persuasive unless your will is strong. And Erich isn't too sure about the strength of his will, but he is sure of the strength of his arms, the sharpness of his teeth, and he

claps his hands over his ears like a child, damps out most all of what she says until he sees her lips stop moving.

"You know," he says when she's done -- because he's polite, goddammit, he's not going to interrupt the villain's Monologue, "I can see you really believe what you're saying. And I respect that. It's better to believe in a wrong cause than to waffle around and not believe anything at all. But if we're both trying to save the world, then I'm pretty sure I'm already on the right side, and you're kinda ... not.

"I hope your god forgives you for going so far off-track when you see him, though. Which," an apologetic shrug here, "might be pretty soon."

Reverence of Dawn

Avery is not having it.

This woman tried to warp her mind and the mind of someone she's rather fond of. This woman sent goons after her life, and that fond friend's life, and had them shoot at her from above like cowards, like assassins. Avery has been waiting for her, and has kept herself ready, mind and body, and her spine is iron when Christina turns her eyes on Erich.

Avery steps back to Erich's side, close enough that her arm touches his arm. Shoulder to shoulder, or as close as they can be with the height differential. She doesn't look at him, doesn't lay a hand on his arm and urge him with her words not to listen. She just stands next to him, solid and real and pure and summoning her will and rage both as that. woman. keeps. talking.

In her den.

Erich does the simplest and perhaps one of the most effective things he can: he just covers his ears, and Avery nearly bites back a laugh but instead she lets it out. She laughs, which does not kill her rage but by god it kills any power that woman might have had over her mind. She laughs in Christina Black's face because she's going to tear her to pieces.

They. They're going to tear her to pieces.

He tells her, at the end: it might be pretty soon. And at that, Avery descends into a form most savage. A form for hunting, shredding. For defending her den. Her teeth gleam as white as her fur, her eyes a pristine blue. She lunges.

Storm's Teeth

[-1R to hispo!

-1W for resist pain!

+9!]

Dice: 1 d10 TN6 (6) ( success x 1 )

Twilight

[Inits:

Avery: 19Christina: 18Erich: 15Bob: 10Jane: 9]

Twilight

[Inits:

Avery: 19

Christina: 18

Erich: 15

Bob: 10

Jane: 9]

Twilight

Jane: 1. Oilslick. 2. Tackle Erich.

Twilight

Bob: 1. Tackle Avery. 2. Bite Avery.

Storm's Teeth

[1. spur claws on jane! stoppit!

R1 - bite bob!

R2 - bite bob!

R3 - let's bite him again!]

Twilight

Christina. Reflexive: Shadow of God. 1. Voice of the Siren.

Reverence of Dawn

[1a.1b.R1. -- kill Christina until she dies from it.GET OFF MY LAWN]

Reverence of Dawn

[uh, those are bites]

Reverence of Dawn

[1a. -2!]

Dice: 6 d10 TN5 (1, 1, 1, 5, 7, 7) ( success x 3 )

Reverence of Dawn

[Damage! Str + 1 +1 (Hispo) +2 (FoJ) + Suxx -1]

Dice: 11 d10 TN6 (1, 2, 5, 5, 5, 7, 8, 9, 9, 10, 10) ( success x 6 )

Twilight

SOAK

Dice: 6 d10 TN6 (1, 1, 2, 5, 6, 9) ( success x 2 )

Reverence of Dawn

[1b. -3!]

Dice: 5 d10 TN5 (2, 3, 3, 8, 9) ( success x 2 )

Reverence of Dawn

[Ehrmagherd drmerj!]

Dice: 10 d10 TN6 (1, 4, 4, 4, 4, 4, 6, 6, 6, 9) ( success x 4 )

Twilight

Soak!

Dice: 6 d10 TN6 (1, 1, 2, 2, 10, 10) ( success x 2 )

Twilight

Voice of the Siren -5

Dice: 4 d10 TN6 (4, 7, 9, 10) ( success x 3 )

Storm's Teeth

Dice: 6 d10 TN6 (1, 2, 2, 7, 8, 9) ( success x 3 )

Reverence of Dawn

[WP!]

Dice: 6 d10 TN6 (2, 4, 5, 6, 7, 10) ( success x 3 )

Storm's Teeth

[spur claws on shiny oil lady!]

Dice: 10 d10 TN6 (1, 2, 3, 3, 3, 4, 4, 5, 8, 9, 10) ( success x 3 ) Re-rolls: 1

Storm's Teeth

[dam+2!]

Dice: 10 d10 TN6 (2, 4, 4, 5, 6, 6, 6, 9, 10, 10) ( success x 6 )

Twilight

Soak!

Dice: 5 d10 TN6 (5, 5, 6, 8, 10) ( success x 3 )

Twilight

OIlslick:

Dice: 5 d10 TN6 (1, 2, 5, 7, 10) ( success x 2 )

Storm's Teeth

[yee, soak!]

Dice: 6 d10 TN6 (3, 4, 4, 6, 7, 9) ( success x 3 )

Twilight

Bob: Tackle!

Dice: 7 d10 TN6 (3, 3, 5, 5, 7, 9, 10) ( success x 3 )

Reverence of Dawn

[NOPE]

Dice: 7 d10 TN6 (3, 3, 3, 5, 7, 9, 10) ( success x 3 )

Twilight

Dice: 5 d10 TN6 (1, 2, 5, 8, 10) ( success x 2 )

Reverence of Dawn

[YAY SOAK! :D]

Dice: 6 d10 TN6 (1, 2, 6, 6, 6, 7) ( success x 4 )

Reverence of Dawn

The fat man with the tattoos collides into Avery. She can barely see straight, she's so furious. She bristles her spine, rolling her shoulders, twisting and shoving at him until she pulls herself free, feeling -- for a moment -- the tug on her bones that should mean pain, could even mean injury, were she not inured to it by the spirit of Bear. Avery lunges again, silent though she wants to roar, intending to put this woman down.

[R1!]

Dice: 8 d10 TN5 (1, 2, 4, 4, 7, 7, 8, 9) ( success x 4 )

Reverence of Dawn

[Damage!]

Dice: 12 d10 TN6 (2, 3, 4, 5, 6, 8, 9, 9, 9, 10, 10, 10) ( success x 8 )

Twilight

Soak.

Dice: 6 d10 TN6 (1, 2, 6, 8, 9, 10) ( success x 4 )

Twilight

Dice: 8 d10 TN6 (3, 5, 6, 6, 7, 8, 9, 9) ( success x 6 )

Reverence of Dawn

[Soak! WTF IS HAPPENING]

Dice: 6 d10 TN6 (1, 3, 4, 5, 6, 8) ( success x 2 )

Storm's Teeth

[rage 1! chomping bob! +1 diff]

Dice: 10 d10 TN6 (1, 1, 2, 2, 2, 3, 5, 6, 7, 8) ( success x 3 )

Storm's Teeth

[dam +2]

Dice: 11 d10 TN6 (1, 2, 3, 6, 6, 7, 7, 7, 9, 9, 10) ( success x 8 )

Twilight

Bob soak!

Dice: 5 d10 TN6 (1, 3, 6, 6, 6) ( success x 3 )

Storm's Teeth

[rage 2! more of the same!]

Dice: 10 d10 TN6 (1, 2, 2, 3, 5, 5, 5, 7, 8, 9, 10, 10) ( success x 5 ) Re-rolls: 2

Twilight

Jane: tackle Erich!

Dice: 6 d10 TN8 (2, 3, 3, 5, 6, 7) ( fail )

Storm's Teeth

[dam+4]

Dice: 13 d10 TN6 (1, 2, 2, 4, 5, 6, 7, 7, 7, 7, 9, 9, 10) ( success x 8 )

Twilight

Bob soak!

Dice: 5 d10 TN6 (2, 4, 5, 6, 6) ( success x 2 )

Storm's Teeth

[rage 3! chomp jane too!]

Dice: 10 d10 TN6 (1, 1, 3, 3, 4, 5, 7, 7, 8, 9, 10, 10) ( success x 6 ) Re-rolls: 2

Storm's Teeth

[dam+5]

Dice: 14 d10 TN6 (1, 1, 6, 6, 6, 6, 7, 7, 7, 7, 8, 9, 9, 10) ( success x 12 )

Twilight

Dice: 5 d10 TN6 (1, 2, 5, 6, 10) ( success x 2 )

Storm's Teeth

[owie.]

Dice: 6 d10 TN6 (1, 2, 5, 9, 9, 9) ( success x 3 )

Twilight

The world explodes. Christina Black does not die with a prayer on her lips. Not to God. Not to any God of which they have heard. Not to a God of men or a God of wolves. She is praying to something else entirely, and it is coalescing around her, coagulating around her, a cloak of shadow that is black as tar and slick as motor oil and fiery as the pits of hell to which she should surely now descend.

Reverence of the Dawn surges forward, snarling, brilliant and gleaming white and pure, brighter somehow against the darkness with which Christina Black cloaks herself. Tears into her, again and again and then at last again - ripping the skin from her bones and with it the shadowskin which seems to Avery that it goes up like the fuse of a stick of dynamic, from the falling corpse in a brilliant, burning line right into her mouth and throat and lungs and gullet. Her insides are blistered, burning, boiled. The only visible wound will be a certain redness to her mouth. A certain caustic blistering of her lips.

The bodyguards move to her defense as the fight is engaged Neither is fast enough to stop the Silver Fang's surging attack. The larger one turns with a shout of protest and flings himself after the direwolf, and grapples but cannot hold her and is soon,

eviscerated, in two precise bites,

by the unhinged jaw of the Shadow Lord.

Then Storm's Teeth turns to the remaining creature.

Somehow, he literally bites the woman almost-in-half. Her blood was as black as the viscous substance she spewed from her mouth moments ago and spatters his muzzle, whithers and chest, burning through fur and skin and all the dermal layers to scour and scorch the great striations of muscle below.

Silence, after.

The noise of the city filtering up below.

A radio is on, somewhere in the house. Tuned to a new station at the end of the dial, one neither of them might have found on their own.

A stranger's voice, preaching about the end of the world, and salvation. Dulled by distance, by the imperfect reception, but crawling with the resonance of deep and abiding conviction.

Calling the faithful to war.Calling the faithful, home.

Reverence of Dawn

This should be another day, another battle, with not a mark left on her but the blood of her enemies. It is not.

Erich handles the two lackeys with brutal efficiency. When one of them breaks away to attack Avery, he is there in the grunt's face a second later, teeth bared and already bloodied. If Avery could see him she would applaud and she would mean it she would praise him and praise him and feed him prime rib and send him home with T-bones to share with his pack. Avery can barely see anything, though. Anything but Christina Black, some of her flesh still unbroken.

Until it splies apart, and erupts, fire coming from inside of her, leaving her vile mouth and charring her from within. Avery stands for a long time staring at her, listening to the sick wet thump of the pieces of another enemy falling to the terrace floor. Blood is splattered on leaves and on flagstones and all over Avery's fur. It takes her a long time to realize that some of that blood is her own, burnt down to flesh, because she does not feel the pain.

Her ears twitch at a sound from inside. She sniffs the air, but through the smells of death and battle she does not smell another enemy. She rounds her massive shoulders downward, blood sliding slick off her fangs.

Storm's Teeth

They should be proud of themselves. They carved their enemies to bits in a matter of seconds, tore them apart, shredded them to scraps. They stood strong against some of the more potent mindbending to come their way: cliaths that they are, inexperienced wolves of the nation that they are -- even if Avery already shines with the purity of character and strength of purpose of a true leader. They did well, they did good.

Yet in the aftermath there's only that silence, that wind through the foliage; the harsh sound of their breathing. And that distant, eerie radio transmission, cut by static and whining interference; the drone of some stranger's voice on some strange new frequency.

Erich-wolf noses the remains of the enemies. He whuffs distastefully, and then he leans his shoulder into Avery-wolf's flank, stretching out his neck to sniff at the hinge of her jaws. Then he shifts, taking it slow, form by form, until he's a midwestern boy of unmistakable nordic descent again; until he's crouching on the terrace of his other silver fang friend, tracing his fingers through the unpleasant goo left behind by her unwelcome visitors.

"If you need someplace to stay tonight," he offers, "you can crash with me and my pack. We live in a tinyhouse."

Reverence of Dawn

Avery feels something undone. She feels the wind and smells the ichor and burnt flesh and blood. She hears the radio fading into a folksy rendition of Bringing in the Sheaves. She feels the heaviness of the ahroun leaning into her and against her and turns her head to butt it slightly against his. When she changes shape, it is into homid, because she still does not feel the pain. She can see it more clearly, though, the places where her dedicated clothes are stuck to her arms with the burn, the wings of mottled skin across her chest. It will take a few days to heal. She will spend most of that in lupus, sleeping on her estate outside where the moon and rain can touch her,

and where she can listen for danger to her kin.

Avery looks wearied, her will a bit sapped and her skin pale from wounds though her spine is unbent. She exhales. Erich is touching the goo. She gives a small shake of her head. "The offer is generous," she says quietly, "but I have a house as well. My kin are there, and I should be near them. Just in case. You, too, are welcome there. Or here. Though I will be sending some of my staff to... take care of this."

Her eyes are on the corpses. She shakes her head a little, then closes her eyes a moment. Regains some more of her composure and smiles at him. "You did so well, -yuf."

Storm's Teeth

Erich reddens. They have a certain similarity of coloring -- blond of hair, blue of eye, fair of skin. His complexion is paler still than hers, though; the sort of pale that doesn't tan very easily, though he managed down in Baja. That's beginning to leave his skin as summer winds to its lazy, long, blistering end, and right now Avery can see the happy flush in his cheek as clear as day. He grins a little, and then he sticks out a broad-knuckled fist for her to bump.

"You too," he says. "I like fighting with you. You inspire me to do better."

He wipes the goo off his hand then. Stands. Looks around at the carnage and the muck, then back to the Philodox. "I think I'm gonna go back to my place unless your people need help with the mess," he says. "But call me if you need backup, okay? Anytime."

Reverence of Dawn

For a moment it seems that perhaps Miss Avery Chase does not know what a fist-bump is, but that moment is before one remembers that the President of the United States and his wife have given each other fist-bumps right in front of cameras before. It's well known among people of class now, and only people of class and poor manners at once eschew a gesture of solidarity and mutual appreciation just because it does not mesh with their ideals of what such gestures should look like.

Avery lifts her arm, the knuckles blistered and red and one of them showing bone, her arms oozing blood slightly, and bumps Erich's fist. There's no wince or gasp of pain; she is aware but insensate.

He says what he says, which is not gawrsh you're so awesome or some sidelong suggestion that they should be a pack, it's just: exactly what he thinks. She inspires him to do better, and he could not have said anything more heart-rendingly important to Avery had he tried. She smiles, aching with gratitude, and nods, not trusting her voice to accept his words with anything but that.

When Erich says he wants to go back to his place, to his tinyhouse and his pack, Avery understands utterly. All she wants right now is to go to her sprawling den, her mansion, and go sniff around until she is certain her father and brother are secure. But she will call her staff first. One of them will take her there while the others start to clean up. And then she will get to check on the blood of her blood, with whom she shares the very building-blocks of existence. She understands, and she murmurs:

"The same."

Anytime.

--

She covers the bodies with canvas sails, yanking them down from their moorings, before they go inside. She calls her Steward and they will be there shortly. But of course she also sends Erich home with meat. It's in the fridge, butcher-wrapped, and she bags it and urges it on him, it's wonderful, it's aged, he'll adore it, please, she knows the rancher who supplies it and it's absolutely delicious, trust her. She sends him home with bottles of water, too, because Avery cannot heal and cannot offer him talens but she can give him food which is a form of healing.

When he goes, he passe by a cadre of kin who smell not-quite-as-rich as Avery, not quite as pure, but their breeding is still undeniable. Their jawlines are royal, their posture elegant, their demeanor composed. One of them is a pale, muscular young man with short dark hair and limpid black eyes; he is the only one who, though as stoic as the rest, does not carry with him a tracery of dread for what they're about to be faced with.

He's just curious, Colin is. He's not morbid or sick or sociopathic. He's just... curious. And unafraid.

Just like her driver is merely meticulous.

Just like Avery needs a bit of me-time every so often.

They part. They each return to the place where their most dear friends and loved ones await. They go there to lick their wounds and rest, and be grateful for life, and be proud of their glory tonight.

Friday, August 9, 2013

a sort of warmoot.

Erich

After the dust settles,

-- does the dust ever settle after something like this? after a handful of Cliaths, safe and secure under the protection of one of the most well-organized, resourceful, intelligent Septs around, suddenly stand horrified w to the guardians of that Sept turning on each other in ways that will scar their nightmares for years to come -- does the dust settle? do the scars heal? or do they simply harden and knot over with time?

it's a lie, by the way, that scars are stronger than unscathed flesh. they're not. but: for the sake of argument, or perhaps sanity, we'll pretend they are. we'll pretend flesh heals, and scars fade, and dust settles --

after the survivors have healed each other and comforted each other the best they can, after that horrid night has passed into day: the Sept evacuates. They take out rooms at a nearby hotel. They seal off 1999 Broadway. And of course there's some room or some suite somewhere, someplace where the wartorn survivors can gather and regroup. Because -- true; it's dangerous to congregate right now. It might make them a target. It might be safer to go to ground, to scatter, to fight a guerilla war. But that was never the way of the Garou. Their instincts run toward packs and hordes. Toward coming together, standing strong in numbers, and toward fighting back.

That's what brings Erich here. He comes fairly charging into the room, or the suite, or wherever it is the survivors have congregated. He's not alone. Unless one or two or all have strenuously objected, he's got Charlotte, Ingrid, and even Melantha with him. He's put out word to others, too. That other Ahroun from the moot-before-last, that friend he made fighting for Wyrmfoe. That other Shadow Lord. And that Uktena. And that Bone Gnawer! And really: anyone and everyone he knows, anyone and everyone they know, and so on and so forth, until the growing gathering kinda-sorta starts to resemble

a warmoot.

--

"So... we all know what happened, right?" That's how he starts, perched on a stool from the suite's breakfast bar like some flesh and bone gargoyle. "Some of us were there when it happened, but most of us heard from someone else, at least? Has anyone been able to get ahold of the Warder? Or, y'know... anyone important from the Sept?

" 'Cause if not, I think maybe we need to start figuring out what to do ourselves."

Melantha

Melantha is, in fact, there. She's uncomfortable there, pulled back from the tiny house outside the city and hugging her arms around her chest, but she's there, looking uneasy. Younger garou sniff at her sometimes, or stare at her, even with her hair in a ponytail and her body hidden in a hoodie and not a drop of makeup on her face, because she sort of smells like the best thing they have ever smelled ever omg, but she tries not to notice and she certainly tries not to bare her teeth at anyone for it.

She heard about what happened. She just looks horrified by it, and... well. Helpless.

--

Most of the garou in the room are young, in fact. Cliaths and Fosterns, a few cubs sneaking away from their mentors. These are the garou who are new to the sept or who just haven't risen very high in its ranks. There are a few from Forgotten Questions, too. They are all here for the same reason:

like Erich, they've begun to suspect -- to believe -- that actually, no,

the elders do not have all of this under control.

There's some noises among them when Erich asks if anyone has been able to get a hold of the Warder or Sept Alpha or Master of Challenges or anybody, really, who runs Cold Crescent. They're all still at the sept proper, cleaning up and only really allowing Theurges and a few others to come in and help clean up.

Ingrid

Sam is not there. The kinswoman of Cockroach has recently been indoctrinated into the world of, "Guys you have to give me some notice so I can find a babysitter." She doesn't have a regular one yet, and she's not going to trust any old neighbor child to look after her particular child.

Phoebe is not there. She's at 1999 Broadway, draining herself dry summoning the good spirits to help drive out the bad. She is draining her essence and her will to the last drop, or resting, so that she can get up and do it again. And again. And again.

Ingrid is there, though, making people uncomfortable with her very presence. She is slender and graceful and elegant and poised and there is something not quite right about her. Something that makes her Other, that puts people - particularly kinfolk, particularly the mortals that wander the corridors looking for their rooms - on edge, makes them think she's going to rip out their jugular because she's hungry.

She's not hungry, though. She looks more herself than the last time Erich saw her, her color has returned, her dark eyes are cool and distant. There are faint circles under her eyes, though. Her mask of impassivity - less a mask than most people realize - has been cracked.

"They are there," she says quietly, standing somewhere against a wall, arms folded around her rib cage. "They shoo us away like children. But they are there."

Charlotte

Here is Charlotte: at Erich's side. She is a slight creature and a fae thing, perhaps 5'5" now, but still - those who have known her for some time think that she might still be growing. Might grow, somehow, into the strange and gangly promise of her long-limbs, might lengthen if not fill-out. She is more skin and bone than muscle and sinew but muscle and sinew are visible in her skinny arms only because she has to little body fat to conceal them. Arms like sticks and a gawky, boyish frame made more boyish by her clothes and the blunt cut of her platinum hair, which is dyed pink at the ends and freshly so.

With Kool-Aid, not crushed beets or beatles or the dried blood of her enemies. Erich at least knows that secret now.

She is wearing a raglan t-shirt in heathered green with darker green bands at the collar and cuffs. It says SPRITE on it. There is a dark smear of something at the hem in mostly the shape of a hand but this is not blood. Jeans, old and fitted, and a woven friendship bracelet around her bony left wrist and a pukka shell necklace around her throat and a longer platinum chain that disappears beneath the collar of her t-shirt she looks like an awkward, ordinary nineteen-year-old bird-boned and hollow-faced and wide-eyed enough that with another four or five inches of height she could be a model and with another four or five years of good solid growth in her: of healthy food and exercise and growing up and breaking hearts and being heart broken and laughing at the moon and crying sometimes in her pillow and getting drunk and making missteps and recovering from her goddamned missteps, she could be a lovely young woman.

But she is not a young woman.

She is a wolf, and she is -

achingly

pure-blooded.

Haloed in silver, outlined in a corona of gold. Garou see her: awkward and too-human girl. And they see her promise and her madness and her doom, the fragile and glorious shadow of oh her many ancestors, distilled just so, into a fragile vessel of skin and bone, moon-mad eyes, pink-dyed hair.

They do not see but likely Erich and Melantha, at least, can sense the presence of another consciousness, in and around and under her skin. For Charlotte it is like being half-swallowed by a ghost, this deep breath and then: double vision, old hands, old memories, an old spine. Makes her stand up rather more straight, lends her a steadiness she would never otherwise exhibit.

As now, when she glances sideways at Ingrid as the no-moon remarks that the Warder and elders send them scurrying like children. Then, back to the Ahroun, the others in the room, whoever has come.

"We should try to figure out how they were possessed. And how to protect ourselves from such possession.

"Maybe we start at the place where Champion of Honor was recovered. See what's gathered in the umbra. See what the walls remember. Find a thread and find a thread and find a thread and follow it."

Avery

Not merely cliaths and fosterns and the exiled and the lost but: some few kin. The word drifts, filters. Moves, mouth to ear and ear to mouth and back again. The building is closed. It matters little, Baranski & Greer maintains a satellite office, and the satellite is very specific to the very specific subset of Éva's criminal defense practice, and the more circuitous shadow practice that has her traveling some months twenty days out of thirty, to inauspicious locales in half-remembered places, where the law and the Law intersect with the unfortunate realities of Life as They Know It and her own first law is not to vigorously defend her client, but to protect the Veil.

But see,

here. A hotel suite, a conference room. It hardly matters.

There is another there, sitting in an armchair as though this is her room and not the room of some sept-dweller or four being put up for the time being by that same sept. She sits in surprisingly casual clothes, white shorts and flat-soled white ankle boots made of leather so supple and fine it must be from some poor creature that only exists to provide clothing for the wealthy. Her top is cut to gracefully, demurely draw the eye directly to her cleavage, forcing one to constantly remind oneself of the rules of gentlemanly behavior, good god sir her eyes are up here. It is mostly made of silk overlaid with lace. The room is cool with conditioned air, but her hair is pulled up in a ballerina-esque bun in deference to the heat outside. The diamond set in her pendant only looks tiny if one is comparing it to something above 2 karats.

Her legs are crossed. Her arms are draped over the armrests of the chair. She is holding an iced green tea that has two leaves of muddled mint inside to complement the honey. It is not a Starbucks cup but a glass one made to seem like a portable to-go cup from a similar establishment. That glass cup is etched on the front with her monogram, though it looks almost like a business logo, with A S M stacked to the left of a very large, elegant C.

Avery sips her tea while a few others talk, listening. After Charlotte offers a suggestion, an idea, a firm we should, Avery glances around, looking to see what other ideas there might be.

Eva

Éva arrives late; later. Slips in through the door and circles the edgy crowd of young Garou. She is more than twice the age of the youngest cliaths, who are all more adult in the eyes of the Nation than she. By now, any sting that that awareness breeds in her is well-hidden behind her dark eyes. Actually, any sting is gone. What she feels, when she feels anything for them, strangers all, is a vague sense of compassion.

They are all so monstrously young.

--

She is: composed, dressed in a dark and formal business suit that is well-suited to the air conditioning and to hotel conference rooms and to marble-floored courtrooms and cheaply-paneled hearing rooms and also: to the sleek modern formality of contemporary jails but not at all to the heat outside.

There is a hint of perspiration at her temples. It is warm outside. She has not been sheltering in this motel. She made a choice, and chose to come here.

Someone else had to sort out her schedule.

--

Éva does not sit. She stands comfortable on the outskirts of whatever circle has formed in expensive leather heels that are more than two but not so much as three inches. More leather over her shoulder: a purse and a briefcase. This is like to be a long meeting, so she does lower the latter to the floor and rest it against the wall.

There is a hint of breeding to her. Just enough to confirm their first impression - that dark eyes and clear features and dark hair and that sort of remove and composure means: Shadow Lord. Perhaps some of the Fosterns know her as Andraj's mate. He's been dead for more than a year, and most of those in the room know him not-at-all.

--

"Have you perhaps considered," when she does speak, she does so evenly and well. Her voice is modulated, quiet enough that one has to pay attention to hear, precise enough that it cuts through the white noise of the room. " - asking, not where they are, but what they want. With an office building, at 1999 Broadway, in Denver, Colorado, which is something, but is not-a-Caern.

"They do not attack Forgotten Questions. They were chased away and have an entire continent on which to practice their depravities, but they came back here, and fixate, once more, on Cold Crescent.

"Which was not always," the most minute lilt of her dark brows, "ours. The Nation purchased the building in 2005. What was it - whatever it is, that singularity you have found - before that? Have they focused themselves with such exacting fury merely because it is a home for us in this city, or because they want it, want to take it back, because they dream of it, need it, wish to use it as some magnified focus and terrible focus to - "

There is something fierce there, and driving, and steady, and ferocious and then she pulls it back. Cuts it off.

A beat.

The smallest, sparest smile. Apology as much as anything else.

"I don't know. I don't see the world the way you do. But perhaps you should start looking for answers not out here," a lift of her chin, northeast, in the direction of 1999 Broadway. Specific enough to suggest that she is aware of her exact orientation in the nameless and faceless suite-or-conference room. "but in there.

"Perhaps it is wrong to try to puzzle out the motives of an unreasonable and and monstrous enemy. Perhaps the motives matter not a whit. Perhaps they are motive-less. I don't pretend to have anything to offer you except questions."

With that, she steps back. Cedes the floor, to whomever else might speak.

Erich

Erich has a seat sort of close to the door, where he can see who comes in. Where he can, if need be, hold the line and keep out the forces of darkness if they come for them here.

Or well. Try, at least. But a nice side effect of sitting there is that he gets to see all the forces of light that come filing in, too. So he sees when Ingrid enters, and that's when his face brightens noticeably! -- but only momentarily. He nods her over beside him, though if she goes find herself a different dark corner to skulk in he doesn't complain. He sees when Avery enters, too. She gets a fistbump. Understated and a little surreptitious, but it's there. Offered, anyway. The rest of them: he doesn't really recognize anyone. Maybe that other-Ahroun, his rival-friend, who gets a quick hike of his chin. He looks at everyone though, trying to remember their face, their smell, some detail about them that will separate them from others.

Some of the Cliaths sniff at Melantha. She doesn't bare her teeth at them, but Erich does, and vociferously, growling in his chest every time a stray eye, ear or nose wanders her way.

--

Charlotte isn't just-Charlotte today. She is Charlotte-plus-one, and that makes Erich a little nervous. He remembers what happened when that other plus-one of Charlotte's showed up, and what a catastrophe that almost became.

This plus-one isn't a screeching disaster, though. This plus-one actually speaks sense. And Erich listens, and looks around to see how everyone else takes it. Then he raises a hand. "If you're going back, I can provide some cover. Just in case the place is crawling with Them."

--

Later, a latecomer: Eva, dark of eye and hair, smelling very faintly but unmistakably of Thunder. And Erich, completely forgetting that he was growling at Cliaths and cubs to stop sniffing Melantha, sort of stretches out his neck and sniffs at her as she walks in.

She passes him. Finds a place by the wall. Sets down her stuff and Says Stuff. Pretty sensible Stuff. It sparks a memory in Erich, who raises his hand again like a schoolboy or something.

"You know," he says, "I should've mentioned this earlier, but a couple of us ran into a couple of Them a week or two ago. At a bar? That was when we picked up that lady with the broken hip and her baby. They were with one of Them. And he actually... talked to us? I mean, he kinda almost had a conversation with us. He talked about how he was just trying to make the world good for his kids, or something. Or well no, he talked about how he was going to burn the world down so his kids could have a brand new start. Pretty crazy shit, but." Erich shrugs. "Anyway.

"Point is, then we attacked him. Well, I attacked him. Which I probably shouldn't have, because then he almost killed us all. But that was the weird thing. He could have, I think. It took pretty much everything I had just to make him bleed, and, look, maybe I'm not some Elder Ahroun? But I'm not a wuss. He was just like a TANK. This is really scattered. What I'm trying to say is: he was way stronger than anyone had any right to be. But he didn't kill us. He just... literally burned the bar down around us and left us alone.

"So... this is kinda going off what she said," he nods at Eva. "Maybe what's in there is just the old world they're trying so hard to burn down. Maybe they're trying to take apart all the structure and familiarity we have, leave us leaderless and lost. And then we'd be easy pickings. Not to kill, but to corrupt. 'Cause that's kinda what they've been doing with all the people we've been picking up from them, right? Corrupting the lost and aimless."

Lola

Lola Hawkes has her way of hearing about things like this. The Sept of Forgotten Questions was abuzz with the news, so of course the Kinfolk Guardian knew. Eddie told her about this moot, told her where it was and when to be there. She was appreciative enough to offer him a ride along with her, but the Skald had declined as now more than ever he needed to stay and make sure the Bawn was secure.

So Lola had driven into town with Hector-- he'd tried to tell her that the warmoot was happening but Lola was a few steps ahead of him and had already gotten a cousin to look up directions for her so she could write them down and know exactly where to park the truck and which doors to go in. They arrived about ten or so minutes before this meeting was set to begin, sat together wherever there was space left for two people to sit, and listened to what was being said.

--------

When Lola felt it was time for her to share her words, she lifted one hand with the palm out toward the room, almost as though she were flagging them down for their attention (not so much raising her hand, nothing about her came across quite so juvenile as that). She didn't stand, though. Her voice carried well enough that she didn't need to be a head above the other sitting bodies in order to be sure that she could at least grasp a flicker of their attention.

"Hector here told me about that incident," she said with a nod toward Erich. "I also heard about the attack on that caravan taking the Cub from Cold Crescent to Forgotten Questions. Heard about the one still in his human body stopping the van full-force with just his hand."

She sniffed some, but didn't seem uncomfortable speaking to a room full of Garou. Her tone and body language could almost fool those who have never seen her before into believing that she was one of them-- it could work were it not for the lack of Rage or Spiritual Forces within her flesh and blood body, were it not for the humming promise of strong hawk-eyed children in her blood.

"What if this isn't just some very clever, very strong pack of Black Spirals? Maybe they've made pacts beyond the Green Dragon, ones that we don't really have much knowledge of yet? I'm worried they're not just Black Spirals anymore-- that maybe they've merged with something worse on the Otherside and brought it here. Or maybe they've mutated into something beyond that...."

Her words petered out, and she rolled her shoulders in a shrug and leaned back a little more in her chair. "Just a thought," she concluded.

Javed

Keisha does not attend the gathering, as much as she might like to in order to provide her insight. Like her packsisters, she is too busy with the act of dealing with the spiritual backlash of what went down at Cold Crescent. And when she doesn't have that on her plate she's been learning the Moot Rite and preparing so she can lead the opening howl for this month's gathering.

===================

Alexis, for his part, is spending his time supporting the pack which holds his (reluctant) protector. While the Desert Oracles expend every ounce of their energy and mind into helping the Cold Crescent do clean-up and more, Alexis makes sure that the Desert Oracles don't falter. He goes on food runs for them, offers them his home to set up in if they need somewhere closer than their own homes but choose not to stay at the hotel for whatever reason. Sees to anything that they might need beyond that. And he has a job to hold down as well, so he is not present at the meeting either.

===================

Javed is there. The Iranian metis arrives and sits near the door to, like Erich, provide a potential first line of defense should anything take this moment to strike. The Strider doesn't draw Erich's ire by sniffing in Melantha's direction. He doesn't know most of these people and those he does…well, he probably doesn't recognize. All metis have their curses, including him. But he recognizes Ingrid's voice, and he listens to the voices of those he doesn't.

And when he listens, he absorbs everything that they have to say. He takes in the fact that the Elders are still there, just not answering questions. He listens to Charlotte suggest that they start where the now-dead Guardian was recovered from and follow from there. He hears Eva ask a different tack of questions; she doesn't ask how but why. And Erich speaks up again, suggesting a possible reason.

When he takes that moment to speak, it's in a baritone with enough rasp to avoid it being crystal clear. His diction is excellent and he speaks in the precise English but heavy accent of someone who has extensively learned the language as a foreigner.

"With due respect," he says to Erich, nodding his head to the other Ahroun. "That seems very much a possibility. The Wyrm scorches the Earth with its foulness, leaving no ground left to go to. No rescue, no safe haven. But there is a safe haven, even if the city sept falls. And, as I understand it, one they have failed in the past to capture. I would think they would choose, if they were strong enough, assault the Forgotten Questions and send people to the Cold Crescent where there is no Caern and into the city, where their people are stronger. And they certainly seem strong, if these tales are any indication. The Wyrm is madness and its servants are mad, but that seems—if you will excuse my saying—a bit more than madness. It's poor tactics."

He takes a breath, then speaks again. "There were those, I understand, that found Champion of Honor with only a single guard easily taken down within the city. And then Champion of Honor was brought back, soon after which his packmates destroyed themselves. One has to be purposeful of the other; they must have expected that we would try and perform a rescue, and they planted what was essentially a bomb. This is an enemy that fights with cunning and intelligence, not poor tactics.."

He turns his single-eyed gaze back at Erich. The Strider's mind is trying to work tactically, puzzle these seemingly random things out. "He attacked you, and though he was incredibly strong he did not kill you. I think it is important to ask why. A happenstance encounter, or did he intend to have something happen? And if so, the question is what?"

He looks to Lola when she speaks up, listens to her describe another incredibly powerful member of this group. He frowns, considers. There's a conceding nod there…it is entirely possible, as far as he knows. But he has nothing of experience in the way of Spirals who have become something more, and Javed only speaks when he has something to add.

Hector

With Phoebe absent only one alpha sits in the room and he has been silent this whole time. Not as if he doesn't want to be here but as if he isn't used to being in group situations with Cliaths from other tribes and the entire thing is beyond his comprehension so instead of participating he's just observing. He's slouched down in a chair beside his kinswoman and has his arms crossed low on his body and when he speaks up it's after clearing his throat as a warning.

"I think he was just minding his own business," Hector says to Javed, "and then we pissed him off, and then something made him stop before he could finish us off."

He's wearing that Off In Lala Land look writers and other creative types get when they're in the midst of a first draft. It won't go away until he tells The Tale of Sam Evans, Baby Stealing Badass at the next moot.

Ingrid

It is the job of the Ragabash to question. Question motives, question tactics, question question question. There aren't many young Ragabash as active as Dances With the Hurricane, not many as quiet as her, either. Like Javed, rather than running off at the mouth, questioning just to question, she speaks only when she has something to add. Her expression is for the most part impassive. Except: When Erich mentions attacking one of them, him, almost getting himself and a few others killed. Something of her expression tightens oh so slightly. It passes.

When not!Charlotte speaks, when Éva and Erich, the Uktena kinswoman, all of them speak up, she listens, and she considers.

"I have heard," she says finally, when all have had their say for now, "that Cold Crescent is an offshoot of Forgotten Questions." This of course is hardly secret knowledge. "Tactically, it is a better launching point for a defense of the city than the Caern. Perhaps the question of 'why' is not that there is anything particularly special about Cold Crescent, but a matter of logistics. Take out the tower. Burn the city to the ground. Then launch an assault on the older, more settled sept from a position of greater power."

It is just one option to be considered.

"Or. Perhaps the key lies in the Warder who will not allow himself to be questioned by Cliaths. Has anyone thought to question his brother?" Because she didn't, not until that very moment when she remembered the presence of that brother at the last moot.

Erich

Erich nods in enthusiastic agreement with Lola. "I wouldn't be surprised if they were more than just Dancers. I mean forgive me if I'm wrong but even Elders fucking bleed. This guy, I had to chew him like a squeak toy before I tasted a single drop of blood. And yeah, he wasn't there waiting for us, as far as I know. I mean I was just there for two-for-one steak night. I dunno why everyone else showed up. I think it was just ... our paths crossed and he started ranting and I was like OH HELL NO.

"As for why not attack FQ if they're so strong -- well, maybe the fact that Cold Crescent's less defensible is precisely why they're targeting us. And maybe they want us to all concentrate here, so then they can go strike at a less well-defended Caern."

Lola

"That would make sense," Lola adds. The Galliard she sat next to seemed to exist in other places in his own mind, and as far as his Kinfolk by tribe and by pack was concerned that was just fine. He was a Galliard, and even though he Alpha of his pack she knew they weren't necessarily a war-driven pack of Garou.

Lola, though? She was an Ahroun at heart. She ate this shit up.

"That right there--" to what Erich had just mentioned, "--is exactly what I'm worried about. They're drawing our attention in on the city, but why would they want Cold Crescent? No offense, but it isn't even a fully-fledged Caern. It has nothing at its heart to be taken over or corrupted or killed... whatever it is they want to do with it. It's just a place where the city-wolves band together."

The Kinfolk's dark eyebrows furrowed together and she shook her head. Concern and worry wrote novels across her face and caused typically smooth skin to wrinkle and crease when giving way to this frown.

"I know it's important to keep the Spire to ourselves.... But isn't the Caern-- the proper one with Gaia's spirit within it... Isn't that the more important thing to keep safe? Especially now, with all this mayhem?"

Thomas

And once again they say it, only this time there's a deep scoff and a grunt from one corner of the room. He hadn't been hiding there. Its almost impossible for someone as disproportionately tall and long of limb as him to hide anywhere. But he had been silent for the most part, perhaps still dumbfounded at the turn of events. And from the uncharacteristically uncombed state of his hair, this meeting caught him by surprise.

"No, cold crescent serves no purpose. Except as a garrison. When the city packs that patrol the city have to run to ground, they run there because Forgotten Questions is too far away. No caern maybe, but its a building fulla pains in the ass. We may not be a danger to them but to their children..." He echoes the quoted Spiral now, reminding them that they may have been given the answer. "...We are death. They can't have cubs and cliaths with Cold Crescent around. We do have something to corrupt, and they've corrupted it. Hit us where it hurts.

"That doesn't mean that Forgotten Questions isn't the target. If there's an attack on the caern, the preparation for it would likely come from the city. A rally point in the woods would be too noticeable to be of any use. Then again, if they've become something more, that probably wouldn't stop them. So...we can't figure it out. So what? Why not figure for both? If Cold Crescent is just a building with an address, then there's nothing they can take. There's other spots in the city. As long as we're still here, stickin it to 'em. But on the chance that its not, we look into it. Dig deeper and find out what they're after.

"And while we're doing that, put Forgotten Questions on alert. Matter of fact, reinforce it."

Javed

The Strider listens to everyone as they speak. He nods at Hector and Erich's assertions that the attack was happenstance, conceding the point. They were there and he was not; they would certainly know better. The is a warrior who thinks of each strike with purpose and that's the direction his mind turns to when analyzing his enemy's--their enemy's--moves. But not every assault and every action is the result of carefully planned missions. Sometimes war spills out into the domain of circumstance. He asked, it was answered and he leaves it there.

Ingrid, whose voice he recognizes from his first encounter on the streets with Denver's Garou, speaks up and discusses the purpose of Cold Crescent; the tactical reasons the Beloved Horror may have for taking it down. She also asks (like a Questioner of the Ways should) about the Warder and a brother whose attitude and sudden presence, respectively, she finds curious. His brow furrows, considering, though that is set aside for the moment as the suggestion is put that Cold Crescent is a distraction to drew resources from Forgotten Questions, making it vulnerable to attack. It is even suggested that the city Sept is just a gathering point, a garrison.

He doesn't bristle at that, but he does frown a little. "There are many septs around the world," he says, addressing none of them in specific but rather the group, "as Caerns fade away or run dry from repeated efforts against them, where there is no Caern. They would disagree quite strenuously that they serve no purpose but a gathering point from which to launch attacks from a better location, even with another Sept nearby. All Septs are communities...safe haven, home, and yes, gathering point and garrison. And they are all essential. It is my understanding that the Cold Crescent was not chosen at random; there were specific reasons that brought us there."

He gives at assenting nod in the Glass Walker's direction at his suggestion. "I would agree. The matter warrants further investigation. And at the same time, the Forgotten Questions should be fully apprised, if somehow they are not, and bulwarked."

A pause there, before continuing. "Where, then, does the investigation begin?"

Erich

"I'm down with checking out the place where we found Champion of Honor," Erich says. "It seems like the only lead we have right now that's a place we can comb over."

Thomas

"You got people to go with you? he asks, but obviously feels uncomfortable asking it. he was new, or at least relatively so, and couldn't tell the different packs on sight just yet. He bristled, trying to hide that..what was that? Shame?

"Personally, I'd like to look more into cold Crescent's past. Anybody who wants to team up with me on that is more than welcome. We also need folks to go up to Forgotten Questions and work with their warders. That's teams one two and three. I know we're all hurting right now but its not time to stand still. Its time to pick our teams."

Eva

After speaking up the first time, Charlotte and whoever she carries with her are both quiet. Charlotte listens, looking a little bit eldrich and a little bit odd and does not speak up to defend Cold Crescent as a Place or a Thing of importance because in truth it feels wrong to her; and alien and strange and she belongs to the sleeping earth and the dreaming sky rather than the gleaming things that interrupt the sky but:

Erich is down with checking out the place where they found Champion of Honor.

The Glass Walker asks if Erich has people to go with him, and Charlotte, who remains close to Erich but closer to Melantha in this gathering, gives him a sideglance. A curl of a shoulder. A look or a Look that curls like a leaf into this slip of a shy (yes shy) glance. "You should come with us. If you want."

--

And, Éva has remained for much of the meeting as well. Standing against the wall, in her dark suit, her leather handbag still over one shoulder. Other than the questions she asked early in the meeting, she does not interrupt. And does not contribute. Does not participate in the discussion, though she follows it, oh she follows it with a subtle flicker of her dark eyes.

Near the end, she has dipped to retrieve the briefcase. Checked the watch that drifts around her left wrist, all gold links and gleaming dial. Fixes Thomas with a steady look that does not quite (never quite) meets his eyes. It is a constant calibration, to slip between the worlds of men and wolves, but see how finely she shifts gears.

He would like to look more into Cold Crescent's past.

"I've started making inquiries," once more, her voice is pitched to carry through the room, but low enough to require a certain degree of engagement, of concentration, "in the human world."

This subtle twist of her mouth, which looks wry but is nothing like it. Part of a mask drawn over - grief, yes grief, and an anger that feels depthless and unbounded when she is alone, and unobserved, and it is dark, and the house is still, and her children are sleeping in their beds, and there is moonlight through the windows and that well manicured xeroscaped lawn around the well manicured, bound and gated home and beyond that the high plains, full of a vast and shifting darkness and she allows her chest to open up around it and tries not to picture the -

the -

oh, Jane.

- but here, call it measured. Call it, steady. Call it, unbending.

"Research into the property records, titles, deeds. The construction, the church. The history of the land. Et cetera. It will take some time, but I'll share what I learn."

There are, after all, histories and histories. Éva is marooned on this side of the gauntlet. Half the simmering world closed to her, deaf and dumb and blind to all but the immediate, the physical, the almost-human. information.

"If you are willing to do likewise," So she offers him a business card, with her contact information. And turns to take her leave.

Javed

The Strider speaks up again crosses his arms over his chest, listening to Erich, Tommy and Eva commit themselves to tasks. When the kinfolk is finished, he speaks up again. "I am happy to aid in tracking from the point where Champion of Honor was recovered, if you will have me Hunting suits my talents better than investigation. Otherwise, I will be happy to work with the warders at the Forgotten Questions, or helping with the investigation"

He pauses. "Perhaps an additional team, or an additional task for the team working with the Warders, is needed. Or even an extra responsibility for anyone who can. While Cold Crescent recovers, the city is missing its patrols. Perhaps packs or associations of unpacked Garou can take on some of those duties in the interim, for the safety of all."

ST

[Officially calling this thread to a close from On High! Feel free to wrap the discussion however feels right to you! Or if it's easier, some Adren comes in and shoos everyone to scatter. Uppity youngsters! *shakes fist*

Points Raised/Questions Asked:
- How did Champion of Honor get possessed?
- How do we stop ourselves from getting possessed/corrupted like that?
- What does the Beloved Horror WANT? What's their target, and what's their end objective? Do they have one?
- Why are they attacking Cold Crescent? Is it related to aims at Forgotten Questions? Is it about logistics/weakening a stronghold or is there something special about Cold Crescent?
- How are they so powerful? / Are they not 'just' Black Spirals anymore?
- Why won't the elders or Warder of Cold Crescent even answer questions?
- What was that about their 'children'?
- What about past interactions with this pack with either sept?

To-Do List: - Investigate the apartment where Champion of Honor was found.
- Further investigation into 'Why Cold Crescent?'.
- Further investigation into 'How are they so powerful?'.
- Further investigation into lack of response from Cold Crescent's elders.
- Guard duties for Cold Crescent. (This is going to be 'assumed'; the Warder may not be taking questions but regular patrols have been reinstated... just by volunteers :[ -- a great way to throw random open scenes together, however.)
- Bulwarking Forgotten Questions. (They don't really... need the help, but will welcome additional guard patrols. Can also be assumed/background.)

Let me know if I missed anything!]

Thursday, August 8, 2013

now it'll be war for sure.

Ingrid

It's late when Erich gets a message he probably isn't expecting. It's simple:

Come to [address] immediately

The last and only time Ingrid made a social call to Erich he texted back in all caps about booty calls at ridiculously early times of the evening. She still has the picture of the desk worker from that hotel. It comes up should the Ahroun call her.

The place is a parking lot, empty but for her small, sleek black car. Just like in December, when he still had that muscle car, she's waiting for him already, out and leaned up against the side of the car.

Except...it's not like that, really. And not just because the car is different or her hair is shorter and less likely to waft in waves with the breeze. Then she was dressed impeccably, her clothes dark for the winter months and color coordinated. Black and grey and red.

Tonight it's sleeveless black athletic shirt unzipped to reveal that tattoo, black yoga capri pants, purple sneakers. All high quality.

Some of it shredded. The red on her is rusty. Dried blood. Hers and someone elses. Her hair is still short but grown longer than he last saw it, and wild and unkempt. Her face is a mask.

Erich

This has changed too: it's not that black-striped white muscle car that pulls up. It's a black-striped yellow truck, big enough to seat four or five (though not very comfortably), strong enough to pull that ridiculous little house of his around.

The house isn't hitched to the truck tonight. It's just the truck, roaring up, rumbling a while, falling silent as the engine is killed. A creak as the parking brake goes up. Then the interior light turns on as the door pops open, briefly illuminating Erich before he climbs out.

"You look like shit, Ingrid!" he yells. The headlights go dark. He comes toward her. One of his sneakers is squelching with every step. Then he's close enough to see the pallor of her skin, the shell-shocked eyes. He says it again, but the tone is different: "You look like shit, Ingrid. What the hell happened?"

Ingrid

Here's the thing. Erich has seen Ingrid after combat. Despite her elegance, her grace, her poise, her rich taste in clothing, toys, things, fighting is when she comes alive. In the aftermath she is more like some wild woodland creature than she is human or wolf, with clothing tattered or downright gone, blood on her skin in a spray from an artery hit or drying from a wound healed. In the aftermath she is flushed with pride and triumph because let's face it, when has Ingrid walked away from a fight as the loser? She has no scars, none visible anyway. Even when she walks away damaged it's with her held held high as she slinks away into the night.

Tonight she is very different. She is pale and hollow and haggard. She is tired, and though she is healed which must mean victory, she seems defeated.

"The Guardians of Cold Crescent are dead," she informs him, pushing herself off the side of her car.

Erich

Blink.

"What?"

Ingrid

"The Guardians," on Guardians her voice wavers almost imperceptibly, and she crosses her arms over her torso, "are dead. I saw them tear themselves to pieces."

Erich

Erich blanches. "What?" he says again. "Slow down. Start over. What the hell -- where? Why? What?"

Ingrid

It's the sort of news that's bound to shake up anyone. The Guardians, staunch defenders of Gaia, they're gone. And there is nothing, or rather not much, to protect the sept from the threat of the Wyrm.

"Cold Crescent. Champion of Honor he, I believe he was the harbinger. It was I and three other Garou. He made us witness the Wyrm's power of corruption. On the top floor. In front of the shrine to Luna."

Each sentence is short and haunted and full of disbelief for what she witnessed with her own eyes. Every step of the way was sacrilege. Every move was defilement. "He turned them on each other. And then he came for us."

Erich

Erich doesn't just blanch, he outright balks. "The Guardian, the one that got dragged off? He desecrated the shrine? What the hell. How did he turn the others on each other? And -- I'm not suggesting anything here, but how did you guys get away uncorrupted?"

It's a machine-gun hail of questions. And then his eyes widen. The most important one of all:

"Is the Sept safe? Or did they take it?"

Ingrid

She shakes her head, she doesn't know, and it pains her not to know these important details. "The Warder isn't taking questions," she says low, almost growling.

Lifting her chin, she almost looks natural, or natural for her. Still impossibly pale. Still with those dark and haunted features. "We were cleansed. I helped where I could, but it's healers and Theurges they need. As for safe," she says, and there is a hint of her usual dark humor. She lifts her shoulder in a slight shrug. "Is it ever really? It's no secret the Beloved Horror are targeting the city."

Erich

"The Warder's still alive?" There's open relief there: the sky hasn't fallen. Not entirely. "Did anyone else make it out?"

Ingrid

The sky? No. Large chunks of it? Yes, and there are still great cracks besides.

"We got out as many as we could. As far as I am aware, there are no casualties outside of the Guardian pack."

She does not say that they were lucky to make it out themselves.

Erich

"Fuck," Erich exhales. "Well, now it'll be war for sure."

Raises a hand, scrubs the side of his face. Then -- for what might be the first time since first noticing her sorry state -- he seems to see Ingrid as she is.

"You look like shit," he tells her, yet again. "You all right?"

Ingrid

Her gaze has been on him, but it's not until he asks that question that she lifts her face toward his. Her weight shifts, one hip jutting, and she smiles, but her brows constrict.

She just nods her head.

[WHRR WHRR. I'M FINE: subterfuge, +2 diff because not really]

Dice: 6 d10 TN8 (1, 1, 3, 5, 6, 10) ( success x 1 )

Erich

[EVEN I CAN SEE THROUGH THAT.]

Dice: 3 d10 TN6 (3, 6, 7) ( success x 2 )

Erich

Erich frowns back at her. And then he snorts.

"Yeah, sure. You got a place to stay tonight?"

Ingrid

"Of course." It's immediate, and almost offended. Of course Ingrid has a place to stay. There is always someplace for her to go. And it's automatic the way she starts to slide her foot back, weight shifting so that she can pivot and take her leave, but she stops. She studies him thoughtfully.

Then she glides forward, invading his space. Tipping her head forward, she leans her forehead against his chest but she doesn't put her arms around him or otherwise seek comfort.

"Be careful."

Erich

Well. She doesn't put her arms around him. That doesn't mean the opposite is true. Because he does: he wraps those meaty arms around the slight Ragabash and he

practically

squeezes the life out of her.

"I'll rephrase," he says: and no, he hasn't let go yet. "You wanna stay with me and Charlotte and Melantha tonight?" Oh, grammar -- we loved you so and mourn your passing.

Ingrid

At least she doesn't bend or twist like a cat to escape those meaty arms. Her own left at her side she leans a little heavier.

"No," she says, somewhat muffled.

Erich

"Really? I think you're lying again."

Ingrid

Now she pulls away, twists and leans backward, and if he doesn't release her it's enough to for her to look him dead in the eye. "No I do not," she says again, and she means it just as much as she did the first time.

"I'll be fine."

Erich

That, of all things, brings a faint huff of a laugh to Erich's lips. He lets her go -- but not before he manages to give her one last squeeze.

"Okay, Ingrid," he says, dodging a slap or a punch if necessary. A beat; he sobers. "Take care of yourself. Thanks for the heads-up. I'm gonna head back, get Charlotte caught up on the news. We'll probably be back in the morning to see if we can pitch in.

"Hey, Ingrid?" This, after they've come apart; after she's already halfway to her car. "I'm glad you're okay."

Ingrid

He squeezes her one last time, and it's a very good thing she's gotten healing at the sept or he might well have crushed her to death. She is so slight and fragile seeming all up close and in the physical. Then he releases her and she's more herself. More color in her features, more of her usual aloofness. The cat came to brush against a favored one and now is off to her den, wherever that is tonight.

He lets her go and she feigns a punch that he easily dodges. Then she nods. "They'll need her," she says simply.

Hey, Ingrid? She stops, twists to look at him over her shoulder. Her expression shifts so slightly it's almost unnoticeable, but there's a warmth to it. Slight warmth, but warmth. Her lips curve only a little, the closest to genuine he's maybe ever seen.

Then she turns away again. She's said what she needed to say, what she wanted to say. She's done what she wanted to do.

Later he might find flecks of blood on him, but they don't smell like Ingrid. Nothing ever does.

Sunday, August 4, 2013

rock-a-bye.

Jeremiah

[1. There is no post order, but please post once for each post I make unless I tell you otherwise. Also, do you best to post in 10-15 minutes or less.2. You are free to multi-task, as long as you keep with the above time limit. If you repeatedly miss your 'deadline', I may ask you to leave one of your scenes out of respect to the other players in this one.3. This is a low-risk scene. So far. Sorry, Hector, probably no battle scar today. :[4. Please PM me now if you have any phobies, triggers, or off-limits themes that you don't want to deal with in your RP (if none, no need to tell me 'none'). If you're uncomfortable with it ending up on a transcript, it's okay to IM me instead.5. Please PM me any merits/flaws I should be aware of (nightmares, phobias, moon-bound, et al).6. Setup post forthcoming! Start thinking of why your character is at a dive-ish bar on Evans.]

Jeremiah

[1. There is no post order, but please post once for each post I make unless I tell you otherwise. Also, do you best to post in 10-15 minutes or less.2. You are free to multi-task, as long as you keep with the above time limit. If you repeatedly miss your 'deadline', I may ask you to leave one of your scenes out of respect to the other players in this one.3. This is a low-risk scene. So far. Sorry, Hector, probably no battle scar today. :[4. Please PM me now if you have any phobies, triggers, or off-limits themes that you don't want to deal with in your RP (if none, no need to tell me 'none'). If you're uncomfortable with it ending up on a transcript, it's okay to IM me instead.5. Please PM me any merits/flaws I should be aware of (nightmares, phobias, moon-bound, et al).6. Setup post forthcoming! Start thinking of why your character is at a dive-ish bar on Evans.]

Jeremiah

[1. There is no post order, but please post once for each post I make unless I tell you otherwise. Also, do you best to post in 10-15 minutes or less.

2. You are free to multi-task, as long as you keep with the above time limit. If you repeatedly miss your 'deadline', I may ask you to leave one of your scenes out of respect to the other players in this one.

3. This is a low-risk scene. So far. Sorry, Hector, probably no battle scar today. :[

4. Please PM me now if you have any phobies, triggers, or off-limits themes that you don't want to deal with in your RP (if none, no need to tell me 'none'). If you're uncomfortable with it ending up on a transcript, it's okay to IM me instead.

5. Please PM me any merits/flaws I should be aware of (nightmares, phobias, moon-bound, et al).

6. Setup post forthcoming! Start thinking of why your character is at a dive-ish bar on Evans.]

Sam Evans

[oh right Nightmares!]

Dice: 7 d10 TN6 (1, 3, 4, 5, 5, 8, 10) ( success x 2 )

Echoes of the Lost

re: 4, BRING IT ON. (I mean 'none.')

re: 5, Hector has Persistent Parents. Prob not relevant but one never knows.

Erich Storm's Teeth

[berserker! perfect balance!

strict carnivore!]

Jeremiah

Champion of Honor has been catatonic since Still Waters, Dances with the Hurricane, and Thunder's Cry brought him back from a small studio apartment in Glendale. His mind is not in his body; his spirit is being traced and tracked as best his pack can while he lies unseeing and unresponsive.

The boy named 'Kelly' broke quickly when brought to Cold Crescent. He hardly knows what he is. He, too, has been sent to Forgotten Questions to be cleansed from traces of corruption and terror along with Fern. Both of them were seduced from their loneliness by the Beloved Horror, one turned murderess, one turned guard for the stolen. Kelly was never so far gone as Fern, though; word is that he's adapting quickly to the sept, that they are teaching him that what he was told before are lies.

you are not really a monster.you are not meant to destroy the world.you were chosen, as your ancestors were chosen.you are a protector. you are a warrior.

The sept is shaken, though; no one is sure what has been done to Champion of Honor, and neither Kelly nor Fern could even guess. It is, to some, worse than death. He twitches sometimes, breath rattling in his nostrils, terror shaking his limbs. Wherever he is, whatever he sees, it is enough to turn the stalwart Fianna into a quivering mess.

Keisha, Ingrid and Thomas were at once dressed down thoroughly and praised for finding him. It was drilled in, repeatedly, how easily they could have gone right into the hornet's nest, how easily they could have died. Still: they found him. They brought him back. They found a lost cub in the process, which is one more young one brought back from the brink of the Wyrm's maw. It doesn't feel like the victory it really is, but then: many real victories don't feel like it, without blood shed.

--

It's a lazy Sunday midafternoon. Tommy T's has food, or else no one would come here for lunch. Then again, the people who come here for lunch don't care much about the food. There's a bank down that way and a Winchell's across the road and a closed-down K-Mart nearby, and though the area outside is constantly flowing with both auto and foot traffic, most businesses in this stretch don't tend to do very well. Even the grocery store around the corner closed last winter.

There are a few motorcycles outside of Tommy T's. It's 2-for-1 'steak' today. Later, there will be karaoke. It has a real juke box that today happens to be working. And though there's a handful of people in the bar -- the tender, the woman with platinum-blonde stringy hair sitting near the jukebox, her man (they own the hogs), a bristly guy in a leather jacket at the bar, a woman who for some reason has her stroller with a sleeping baby in it over in a darker corner -- it looks and feels empty and dim.

Buenos Dias Argentina by Marty Robbins is playing.

Erich Storm's Teeth

Erich isn't always the most up-to-date when it comes to major Sept events. That's what happens when you don't really live nearby -- or rather, when where you live can be upped and moved at a moment's notice to, say, an idyllic mountain pasture. Or the tip of Baja California. Or the mass-combine cornfields of Nebraska. He does hear some stuff, though, and as he was unwinding last night from totally kicking ass with his new kickass buddy there were bits of conversation, bits of information, bits and pieces pieced together until he knew, more or less, what was going on with Champion of Honor. And the Beloved Horror. And all the horrible, horrible, insidious things going on there.

Still: that's sort of just background info to him. Erich himself has never tangled with the Beloved Horror. He has not seen what they do, and he didn't really know Champion. So today,

right now,

he's not thinking about Champion, or Beloved Horror, or very much at all except maybe the way the light falls through that new skylight in his tinyhouse, and the way the wildgrass smells at dawn, and --

-- ooo, meat. It is 2-for-1 steak day, and two steaks have just been set down in front of Erich. He flashes a grateful smile at a waitress seasoned enough, toughened enough by years of drunkass bikers trying to karaoke that she doesn't even flinch. Just winks at him and reminds him there better be a good tip on the table later, honey.

Erich hopes he has enough spare cash to cover whatever she might consider a 'good tip'. And also: he picks up his first steak in his hands and starts to gnaw at it.

Echoes of the Lost

Hector manages not to stare at the motorcycles for so long that anyone walking past would think he was working out how to boost them. Not that anyone in this neighborhood would do anything. Most of the people in this neighborhood appear to just be passing through.

So he strolls on into the whim-chosen bar and pauses a moment in the doorway to orientate himself. One can see the decision to stay far away from the bristly guy pass over his features and then he sees Erich and he goes from oh hey I know that guy! to I am so not going to bother the Ahroun when he's eating in a matter of seconds.

He wanders over to the bar and orders a glass of their finest...

"Actually, I don't know, do you have orange soda?"

Sam Evans

Sam was here for lunch. 'Was' being the operative word. She's still here, sitting in a booth off to the side, a plate empty of all but crumbs and the reddish bloody fluids of her gone medium-rare steak, and some specks that might have been soggy vegetables of some kind. There's a glass to the upper left of her plate with about a thumb's width of beer remaining.

The bantam kinswoman isn't looking at her plate, though. She has a laptop and that laptop is open in the empty space to the left of her empty plate. She's dressed as she usually is during the summer: black t-shirt (AC/DC BACK IN BLACK), denim shorts, boots. With her dark blue eyes lined with thick dark liner and her ears full of piercings, she looks like maybe she belongs with the people who own the hogs, but no. The red Mazda in the parking lot is hers, not the junkers or any old motorcycles.

The wi-fi in here is not the greatest, it's not that kind of place, but she doesn't have to be connected to the internet to write a code.

She glanced up briefly when Erich entered, offered him an upward nod of a greeting, then went right back to her work. Deadlines or something.

Thomas Delacroix

From the busy street, mostly empty looked like a good thing to Thomas. There should be space inside to breathe. Dimly lit dive bars aren't a familiar kind of place to Thomas, but there is a definite advantage to limiting the number of people around him for at least a little while.

So into the bar he goes, trying to tone a prowl down into a stroll like there is nothing dangerous about him. Nothing more than a little frayed about his nerves from all the people. No wild, unpredictable energy pooling under his skin.

Once inside he looks for a place away from people and spots...Sam? He smiles a little and heads over to her booth and drops easily into a place across from her. "Surprise." He speaks quietly, gently, but he doubts there is much chance she'll be surprised by the time he gets there.

Jeremiah

They do have orange soda. In cans. That look like they're from the 1980s. It's room temperature, but they do give Hector a cloudy glass to go with it.

Samantha stands out, primarily because of the computer. The wifi does go up and down, and then it goes down, down, down. Which is fine. Until, for no damn reason whatsoever, there's an electrical surge and then her laptop, too, goes down, down, down.

At the bar, the guy in the jacket sips from a glass of watered-down whiskey. The jukebox has flickered, and the lights have as well, but they all come back. Only Sam's laptop seems blacked out completely. When the music stirs back up, the song playing is Jolene. The man at the bar chuckles; his teeth glisten whitely. The waitress-slash-bartender looks at him, her eyes steady, then cutting away quickly, her jaw tensing, hunching her shoulders a bit as she turns to wipe out some glasses.

Echoes of the Lost

"Oh, you are awesome, thank you," he says to the bartender and he really truly without-a-hint-of-sarcasm means it because this is going to be a hilarious story later. That cola can looks older than he does.

He lingers at the bar so he can crack open the can and pour it into the glass and save everyone the effort of transporting the aluminum around later. Lingering affords him the opportunity to survey everything going on. Try though he does Hector ends up looking at the laughing fellow and then glancing between him and the nice lady who gave him his antiquated beverage.

Hector isn't exactly rolling in cash after settling up but he leaves an extra piece of green paper beneath the empty can anyway. Then he steps back with his glass of high fructose corn syrup and tears his attention away from the guy in the jacket.

Erich Storm's Teeth

Gnaw. Gnaw. RIIIP. Chew, swallow. Gnaw.

This is what occupies Erich's attention. It's not that he doesn't know how to use a knife and fork -- of course he knows how -- but it's just so much more satisfying this way. People move about, they chitchat, they drink sullenly, they drink loudly, and once in a while he sees people he recognizes. Like that chick from Giant Jenga. She gets a nod up while he's wolfing down meat. And hey, there's that guy from the moot. And that other guy from the moot. One of them's a Shadow Lord! That one gets a greasy-fingered wave.

When the lights flicker, he hardly notices. When the jukebox cuts out and comes back playing something else, Erich does notice. He kinda liked that last one. He puts down his half-eaten steak and wipes his hands on his napkin, calling out to that tough old battleaxe of a waitress/bartender,

"Hey, can we get that last song back on?"

Sam Evans

People come in. Sam glances at the first young man, the second she doesn't. It's not until he's a little closer that she becomes more aware of his presence, and not until he's sitting across from her that she's aware it's Thomas. Her head lifts and she smiles at him. "Hey. Uh, hang on," she says, and she looks back at her laptop.

Which is when the power surges and the lights flicker and the voice from the jukebox slows and lowers and draws out before lifting back up into Jolene.

"Uh." Sam hits the power button once, but nothing happens, her laptop's screen remains blank. That's when her hands lift to her face to cover the lower half of it and pull down down down on her cheeks, giving her an exaggerated D: face. Her dark eyes are wide and filled with horror. "Shit," she whispers, the last five minutes' worth of work are most likely gone. She sighs a sigh of defeat, snaps the device closed and slides it into her messenger bag. Nothing she can do about it here.

Sam glances around, at the ceiling lights and at the bartender-waitress and the other man at the bar, the one not ordering a soda.

[percept+empathy (emotional states)]

Dice: 7 d10 TN6 (1, 2, 3, 3, 5, 5, 9, 10) ( success x 2 ) Re-rolls: 1

Thomas Delacroix

Thomas glances around as the power flickers, catching sight of the weird exchange between the bat tender and the guy drinking whiskey and of Erich and Hector. There must be some really odd City Father mystical stuff going on in Denver, because all he does is run into Garou and kin. It's not even weird anymore. Both Erich and Hector get waves, though only Hector's comes with a quick flash of a smile.

"Hey," he says with a little frown at Sam's interaction with the laptop. "Everything okay? I don't have to stay here. Just thought I'd say hi."

Sam Evans

[second verse same as the first (dude times)]

Dice: 7 d10 TN6 (1, 4, 4, 5, 7, 8, 9, 10, 10) ( success x 5 ) Re-rolls: 2

Jeremiah

[Kay the bartender:

1. She's freaked out by the guy at the bar.

2. Not just because he seems like the mean sort; it's like she has experience enough to know not to look him in the eye.

Jeremiah the guy at the bar:

1-5: First of all, even without tapping into primal urge, that many successes gives Sam the hint that this guy is probably not human. Something supernatural is going on; it hangs on him like a corona, and it's hard to blame Kay for being freaked out by him even if this WERE the first time she met him.

Sam can also tell that he's pretty pleased with himself at the moment.]

Jeremiah

Nobody answers Erich at first. After a few seconds, the bartender -- let's call her Kay -- glances over at him. "You got a quarter, hon?" Because that's how you change the song back. You go change it. She turns away again, as though she just feels better with her back to the world.

Sam is distraught, at least momentarily, by her laptop apparently deciding to feed worms today. It gets put away. She'll fix it later, she's that sort, but right now it's useless. Somewhere in there, the platinum-blonde and her man get up and head out, calling a goodbye to Kay. The woman in the dark corner of the bar rolls her baby's stroller back and forth, back and forth, numbly, as though that will keep the infant asleep.

Sad country and sadder country rankle the air with steel guitar and near-yodeling and driving drumbeats all mashed together. The volume is low, though, just enough to claw at the edges of one's perception. The man at the bar taps the surface, then side of his glass, asking for another. He then pulls a cigar out from the inside pocket of his jacket, half-smoked already, and starts flicking his lighter. Strictly speaking, he shouldn't be smoking in here, but Kay doesn't even bat an eyelash. She just shudders slightly.

Sam Evans

"No, it's fine, I just-" she says as she's glancing around, but she stops when she sees the the way the woman is looking at the man. Her eyes flick to him, the one grinning so whitely, so pleased with himself and so smug. She catches herself staring and she tries to let her gaze slide away from him all nonchalant, but Sam is open. She's honest. She does not hide things well, she has no gift for subterfuge or guile.

So the fact that she's suddenly distressed for an altogether different reason than her laptop is very obvious. Her shoulders tense. Her feet shuffle. One hand lowers to her bag, the other stretches across the table toward Thomas, either to take his, or simply to catch his attention.

Turning her head she looks the Shadow Lord straight in the face, this kinswoman seemingly untroubled by things like Rage or accidentally offering up challenges by daring to look Garou straight in the eye. "Something's happening," she says, keeping her voice low to just the pair of them. Then, very deliberately, she shifts her eyes back toward the bar, and back to Thomas.

She swallows hard.

Erich Storm's Teeth

Damn it, everything costs in here. Biker bar or not, two for one steaks or not, this was turning into a splurge after all. A whole quarter just to change a song! Erich debates whether or not to invest.

That's about when dude-at-bar starts lighting up. Erich looks outraged. He looks to the waitress/bartender for support! But to no avail: Kay, tough-as-brass Kay who demands quarters and tips from Ahrouns, just turns away. Erich wears the expression of one whose world-supporting pillar just developed a fatal crack.

And then he stands up.

"Hey." He's calling out to cigar man. "Hey, take that crap outside. No one wants to breathe your lung cancer fumes."

Echoes of the Lost

Thomas receives an answering wave-and-small-smile but Hector's retreat from the bar is thwarted by the antics of Mr. Bristly Leather Jacket Man.

He sets down his drink and watches him play with his cigar and his lighter. Glances to Kay's back and finds her hunched and ignoring everyone else. He looks over at the guy again and before he can embarrass himself Erich stands up and delivers the request way better than a scrawny-looking Californian could have.

"It's true," he says. Yeah Erich. Totally got your back, bro.

Thomas Delacroix

It is definitely true that Thomas cares more about humanity in the abstract, largely owing to the fact that it's a little difficult for him to do much interacting with humanity on a more personal level. But even Thomas had begun to catch the odd vibes at the bar as something that was edging toward something to concern himself with. Sam's response to it seems to cement his resolve to at least determine now if it his problem.

He squeezes the hand that Sam extended across the table, then releases it. If this goes sideways, they'll need their hands, after all. He doesn't engage the smoking man, Erich and Hector have that already. Instead his eyes sweep the bar for new movement then settle on the man.

[Perception + Empathy: 'Should I be worried about this guy?' | D=6/Sp. Hidden Motives]

Dice: 6 d10 TN6 (2, 5, 5, 5, 6, 6, 10) ( success x 3 ) Re-rolls: 1

Jeremiah

[Yes. Yes you really should. He could eat you in a gulp and would pick his teeth with a knife afterward.]

Sam Evans

[percept+PU on THE ROOM]

Dice: 4 d10 TN6 (3, 4, 5, 8) ( success x 1 )

Jeremiah

[Hector is Garou! OMG!]

Jeremiah

Some people

do not move like people.

Some people move like panthers or lions, like gorillas, but that man in the jacket does not move like anything so warm, so familiar, as any of that. He shrugs his shoulders slowly back and his spine straightens like it is unrolling. The lift of his head is like a hood opening; the turn of his neck to look over at Erich is sinuous and slow-moving, sluggishly cold. He bites his cigar, holding it out the corner of his mouth. His eyes are a muddy color flecked with green that doesn't show up too well in this lighting-or-lack-thereof, but it's there.

Drawing up a hand wet and cold with condensation from his glass, he scratches idly at his jaw. He gives a low, grating, huffing laugh. Then he lifts his hands up to either side, a mocking don't shoot! gesture, plucks the cigar from his mouth, and

puts it out against the side of his neck. He hisses, and then chuckles, holding the now-unlit cigar while that circular burn on his throat glares like an ugly red eye at the room. He is still grinning. Turns away to ignore them again, then looks at Sam.

Kisses the air at her. "Good t'see ya again, doll," he drawls.

Echoes of the Lost

Given all the stories that are floating between the two Septs and the reticence of the elder Gibbous Moons and the warnings, always with the warnings, that a pack of abominations has plucked off so many of their Garou over the years that they ought to maintain caution if not distance one would think that a situation like this would be a good opportunity for the Cliaths to demonstrate some wisdom.

Hector grimaces when the stranger puts out the cigar on his neck and makes an "Eugh" noise. He glances back at Erich to see what the Shadow Fenrir is doing and then glances even further back at Thomas and Sam.

The expression on his face is briefly confused. Like Which one of you is 'doll'? Doesn't matter. He turns back around to address the guy.

"You don't get out much, do you?"

Sam Evans

Inside the confines of Sam's skull she is flailing mentally at Hector and Erich. She doesn't know what that thing is, but she has a pretty good feeling it's not human. And there they are, asking it to put out its cigar like it might actually listen to them. Like it doesn't give that tough as weathered concrete waitress the fucking willies.

The fact that there are three werewolves in the bar makes her feel a little bit better.

Then the man is looking past the Rage of a pair of Cliaths and straight at her. He kisses the air and she is disgusted.

He says Good t'see ya again, doll, and for a second her brows constrict. She's sure she's never seen that face before. She would remember him if she had.

But Sam is a clever young woman. Smart, a quick thinker, cool under pressure. It doesn't take her long to go through the possibilities, and when she gets to the most likely one - No no nonononono please Gaia no - her hands clench suddenly. Her skin feels prickly and cold all over and she goes white as a sheet.

She swallows hard, lifts her chin a notch as she looks at him, because scared as hell as she is, the short Glass Walker kinfolk is tougher than she looks. Hector can probably figure out which one is "doll" when Sam, her voice more than a little strained, says, "Can't say the same about you."

Erich Storm's Teeth

"Eech!"

Erich can't help making that noise when cigardude -- well, to be honest, he wanted to start making that noise when he starts to move. That strange, reptilian motion, the articulation of spine and muscle; it's all so wrong wrong slimy wrong. That's how Charlotte would put it, anyway, and that is how bad he feels about this dude: so bad that he's thinking about him the way Charlotte thinks about, like, Los Angeles. He manages not to go eech when cigardude starts moving, though. And he manages to be polite enough not to go eech when he scratches his jaw. He even manages to not eech when cigardude puts up his hands in that mocking little gesture, but

when he puts that cigar out

ON. HIS. NECK.

that is when Erich can't help himself. He goes eech! He makes this face, this look of abject disgust, which twists up all the more when cigar-dude air-smooches at Sam.

"What the hell, man," Erich complains. About ... just everything. "Maybe I'm being an ass and you're really a nice guy with poor social skills, but why are you so creepy." He turns to Sam. "Do you know this guy? Is he creepy, or am I being a jerk?"

Thomas Delacroix

Thomas slips into a position to be able to move from as he watches the man. There isn't really any of the bristling or easily visible aggression that he has displayed in the past when he thought something might be a threat. It isn't even until the man speaks to Sam that Thomas' lips twitch a little baring just a hint of teeth, eyes going suddenly focused and cold. He doesn't reach reach for Sam, or direct her, he know what kind of training she's likely had. She doesn't need him to warn her. Hell, she'd been warning him. Sam can handle herself.

And so, though he would love to fling himself between that creepy thing and Sam, he slides out of the booth, leans in to murmur very quietly in Sam's ear, and then settles on one of the chairs of the tables next to their booth.

"Pretty sure he's creepy," Thomas says to Erich, in a low, tense voice.

Jeremiah

Of those who are pure of heart and strong of spirit in this room, of those who have been neither corrupted nor broken by the degredation of the world, Samantha Evans is the only one who has come face to face with the Beloved Horror. All of them, all at once. Not their remnants, not their leftover toys or blood-soaked rooms. She held the cub Fern tight in her arms and prepared for death with the thought in her mind that if she was going to be ripped from life, her last moment in that life would be spent giving comfort and solidarity to someone in terror, someone in pain. It says a lot about the sort of person Sam is that she could walk away from that night without being a little bit mentally shattered; she was inches away from the meal that the Dancers were making of Wind on Concrete, and she could hear her screaming as they ate at her, and she had no way of knowing if that was what would become of her or if it would be quick, merciful, bloody, over, done.

When he looks at her and tells her it's good to see her again, welcoming the fire to his neck, she knows. Call it instinct or something else, but she knows. He wore a different face, a different form, but he liked fire just the same, he still had that hungry look, and he was just as frightening.

Can't say the same about you she says. And he grins. Or sort of smirks.

--

Hector and Erich make noises of disgust and perhaps bewilderment. "I get out plenty," he says, an aside, as he scoots his chair back and leans against the bar. "Kay, you know I get out plenty, right?"

Kay flinches. She nods, tightly, from behind the bar, hands shaking. "See?" says he, thumbing at her. "I'm a friendly guy. I got lotsa friends. I gots friends in office buildings and fire stations. I gots friends in churchs and schools. I gots friends like --"

he gives a sharp whistle at the woman in the corner. That woman doesn't flinch. She turns slowly, dazedly, beaten, to look over at him, blinking dark eyes slowly. "What's your name again?"

"Don't r'member, baby," she says, thickly, like she's got a mouth full of cotton.

He frowns, disgruntled. "What's the brat's name, then?"

"Wh'ever you want, baby," she answers to this, with no more emotion than before, no more volume. By tone alone, she may as well have just said the same words over again.

The man is scowling, still unbothered by the burn. He turns to look at the wolves again. "Y'see? I ain't a creep. I'm a fuckin' family man. An' like any family man, I gots t'make things better for the next generation, right? Bigger and brighter and happier." He thumps his middle finger, second finger crooked, against the bar. "That's what family means, yeah? Y'just do what you gotta do, an' if what ya gotta do is burn the whole world down so yer babies can make what they want of it when they're all big an' strong, then that's what y'gotta do."

He sniffs. "Fuckit, I'm drunk." He turns and there's his half-done whiskey still there. He picks it up. "I dunno what you fuckers got against family," he mutters to the glass, taking a drink. "Live an let live, right? Get outta the way an' let us take back what's ours an' stop... y'know. Stop fuckin' with our kids."

He finishes the glass, thumps it down, balls up his meaty fist and thumps it on the bar. Kay bites back a yelp.

"Family!" says he, like he's punctuating anything about his own rambling that makes sense to him.

Thomas Delacroix

It isn't the explosive ranting that crosses Thomas' threshold for more than he wants to fuck with right here in this bar, it's the woman who can't answer questions like anything resembling a proper, functional person.

He rises again, offering one arm out in an invitation to Sam. He doesn't say anything, he doesn't even look at her, he just expects that she'll understand what he wants and do it.

He looks away from the creepy madman only long enough to catch Hector's eyes then nod at the door, and then to repeat that process with Erich.

It has become time to get the hell out of Dodge as far as Thomas is concerned.

Echoes of the Lost

That takes the wind right out of his jesting sails.

Hector isn't paralyzed with fear but he still isn't sneaking towards the door like a normal person would be. Even if his pack were here with him they wouldn't stand much of a chance of doing anything other than possibly drawing more of Them out of hiding. Thomas catches Hector's eyes and finds them uninterested in blinking. The other Galliard nodnodnods.

"You're not looking so good, dude," he says, creeping backwards until he's come abreast of Erich. "How're you getting home?"

Erich Storm's Teeth

The other Shadow Lord, perhaps wisely, is signaling for Erich and Hector to gtfo. Erich, however, isn't really in a headspace to heed him.

See, Erich's been listening to creepydude. And he's been listening to the ranting about family, about burning the world down to let the babies make of it what they want, about stop fuckin' with our kids like hey, maybe they can just shake hands and draw a line and just coexist peacefully. Erich's been watching the woman in the corner and her dead voice and god only knows what's in that stroller. Erich's eyes are darting back to creepydude when creepydude slams his hands on the bar; flicking to Kay as she flinches; coming back.

And Erich

quite abruptly

decides he's just had it.

"Stop fucking with your kids?" he yells. "Live and let live? When you're talking about burning the world down -- the same world we all happen to live in? How the hell does that work? Fuck you! Fuck! You! It's on! Let's take it outside or I'll put your head through the bar right here, right now!"

Echoes of the Lostp>Hector says, "Shit."

Sam Evans

Do you know this guy?

Sam shakes her head very, very, very slightly, not taking her eyes off the man. "He's dangerous."

She remembers that night. She sees it in her dreams sometimes, sees it more than she does the day her brother Changed. The fear is different in those dreams. When Henry changed her horror and her fear had been for the things he'd done, the things he would do and he would face. The other dreams, though, they're different. Different colors, different taste. They leave a different film behind inside her brain. She was sure that she would die that night, and when she didn't it was like a strange weight had been lifted from her shoulders. A veil, too. One doesn't come that close to their mortality and walk away unchanged.

But for all that Sam is nice and friendly and charming and kind, she is above all a survivor.

She'd looked away while the man was talking. She couldn't help it, as soon as she heard that woman's broken, dead voice Sam looked over at her and her heart snapped in half inside her chest. She wonders if there's anything that she can do, what they can do. While the Dancer mutters and finishes his drink, she thinks of a dozen different options for action, and about a hundred different ways for them to die.

One of them, coincidentally enough, has the Ahroun of the group exploding out at the man. Sam's eyes widen. "No," she says, and she's rising and she's grabbing her bag as she rises, but she's not taking Thomas' offered arm.

"You can't," she says, and her voice is quiet, and it is pleading. And it is haunted. "You really really can't. Look, we're going to go." This to the man with the burn. She tosses an apologetic look at Kay. She steps closer to the Lord and the Uktena, coming up beside Erich and a little in front. It puts her a little closer to the man, but so be it. If he wanted to kill her he could have done it when she was in her booth. He could still do it when she gets outside. She doesn't move so that her back is to him, but she looks up and up at Erich.

"Please. We have to go."

[charisma + empathy on Erich, please to be moved by scared kinfolk.]

Dice: 8 d10 TN6 (2, 2, 3, 3, 4, 4, 6, 9) ( success x 3 ) [WP]

Erich Storm's Teeth

It's not that he's unmoved by the frightened kinfolk, because he is. It's not that he isn't full of dread and creeping fear himself, because he is. It's just that --

It's just that this guy wants to burn down the world. Make room for whatever abomination he's got in that baby stroller over there. It's just that this guy would, if he weren't taking a day off right now or whatever the hell he's pretending to do right now, very gladly pull apart everything and everyone that matters to Erich. And light it on fire.

So Erich turns to Sam. Just for a moment. He locks eyes and he shakes his head.

"You should go," he says. "I can't."

Jeremiah

Thomas decides it's time to go. Time to get Sam and get out of here.

Hector decides Thomas is a brilliant strategist and edges toward the ahroun. And the door. Thereabouts.

Erich... does not agree with this plan and informs the man with the cigar burn that he can go get fucked, and they can either go outside or he'll just put his head through the bar.

Shit.

Erich's repeated shouting of Fuck you at the guy hasn't gotten much of a reaction, at least not from the guy himself. It has, however, woken up the baby, who is bawling just like any baby does. God knows what's in the stroller, but... well, it sounds like a human (or at least homid) infant with hearty lungs and a good wail built up. That sound rakes at the senses, stabbing at the primitive brain, demanding attention and action and help. It must be miserable to be a newborn, so half-formed and set out in the cold and bright and dry world. It must be more miserable still when your mother's brain is slowly turning to mush and your father is...well. The sort of creature who puts cigars out on his neck.

Sam pleads with Erich, and tells that man they're gonna go, and the man frowns at her like hey, wait, what? and she gets in front of Erich, begging him to back off.

But he can't.

--

"I'm fine," says the guy, half-slurred, to Hector. "I'll jus... take the... the whatsit. The twenny-one or sumthin'." The baby is crying, and he cringes, then glowers, his head snapping around to bark at the woman who birthed it to

"Shut him up!"

"S'a girl, baby," mumbles the woman, only half-audible as she starts reaching into the stroller to gather up the infant and pull it to her chest. The man sighs and turns back towards the wolves, seeming to be surprised they're still there.

He remembers: that one with the pale hair was yelling at him a second ago. His brow furrows and he scoots his stool back, getting up. He's actually not very tall. Broad, though, imposing in the way that gangsters are imposing, with steely eyes and no remorse. He doesn't entirely remember the logical questions of things, but then: everything he said did sound half-remembered, parroted from one more eloquent, the ramblings of a madman made holy by someone madder still.

And he starts walking over to Erich.

Kay has shrunken behind the bar, hiding, and if you can hear her through the wailing of the baby, she is weeping.

please don't take him even though you can

The man sways a little. "You woke... the baby."

Erich Storm's Teeth

You woke... is sort of as far as the guy gets, because that is when

Erich headbutts him. Just... goes for it, man, snapping the hardest part of his forehead against the creepydude's nose. Or as near to it as he can manage, anyway.

Echoes of the Lost

Thomas and Sam can't see the look on the Uktena's face but they can see him decide not to leave Erich. He holds his shoulders straight and his hands shake for a few seconds when the baby starts wailing because that sound does something to him and they can't tell what's going through his brain at the moment. Tamsin would tell them they're lucky.

His hands stop shaking.

And the man starts walking over to Erich. Accuses him of waking the baby. Starts to anyway. Erich moves to headbutt him and Hector leaps out of accidental-striking distance.

"Kay!" he says to the weeping woman. "Go! Run!"

He doesn't heed his own advice.

Sam Evans

He can't. Sam looks at him with such sorrow. There is more sadness than should ever be seen on a face that is usually so warm and friendly. But she nods. It's stupid. It's the worst decision in the world. He'll fight this guy and what?

An ant has no quarrel with a boot?

The line threads through her mind, but she'll never say anything like that to Erich or Hector. Sam nods. She accepts it even though she doesn't like it, and with that nod she says farewell to a wolf she only met once. They had fun, though, right?

Meanwhile the man is answering Hector. Sam moves away from all of them, she starts heading for the door, lifting her bag up over her head as she goes so that it falls across her body, the pouch resting against her hip. A few steps from the door she looks over at the woman and her stroller one last time.

Behind her, Erich headbutts the shorter man and Sam stops. She looks at the fight, eyes wide, and she looks at the woman, eyes wide.

And she gets the worst idea in the history of bad ideas.

She hesitates at the door, and she waits to see just how much attention that man pays to Erich and . If it's not that much, she'll leave. If it's a lot, though...

Thomas Delacroix

"Fuck," Thomas says, softly enough not to really be audible over the weeping and wailing going on. Leaving, that was the best plan. He is going to hear so much about how he needs to be less reckless. Again. Well...if they live.

And he would have retreated. He so would have. But he isn't leaving Erich, because even if your family is crazy and starts ill-advised bar fights, you don't abandon your family. And he's not abandoning Hector either, because Hector will play and do ridiculous entertaining things and make offhand comments about maybe joining his pack, and people like that are not to be abandoned either. At least it looks like Sam is getting clear.

He circles through the bar, not jumping into this quite yet, instead getting into position to flank.

Jeremiah

All right.

The Fenris-born grandson of Thunder headbutts the guy who is way out on the corner of Fucked-Up and Evil. And Hector steps forward because you know what, fuck it. And Thomas steps forward because you know what, fuck it. And Sam gets a bright, dangerous idea because you know what:

fuck it.

--

Combat the Wyrm Wherever It Dwells and Whenever It Breeds.

For that is the law.

--

Kay hears her name and just lets out a shriek; she is, at least, behind the bar. She should be okay. Unless the bar catches fire. The mother of the Dancer's young holds it, but does not shush it, patting it awkwardly, then seems to get tired. She puts the infant back in the stroller to scream, and scream, and scream.

And the man, who we know as Jeremiah though he has not given that prophet's name to the Gaian Garou and Kin who face him today, he

gets his head clocked. Nice and hard, firm and smooth like Erich's done it a thousand times because Erich probably has, look at him, smell that breeding on him, we know where he comes from. He looks briefly dazed, but briefly: his forehead has a solidity and hardness that leaves a pink mark spreading across Erich's brow.

Jeremiah blinks. He rears back, eyes flying open. He chuffs a hard breath and says: "Fucker."

--

And the room erupts. With a flash of the Dancer's eyes, the green flecks flaring to life, he throws his arms down and to his sides and lets out a ROAR that fills the room and seems to shake the walls. It sounds like the cry of something inhuman, for it is. It sounds like the howl of something with cold blood and a sallow heart, for it is. Two women scream, hands to ears, and the child's shrieking takes on that ear-splitting note of pain and need that is literally, physically painful to the human ear.

As he changes, in a sudden ripple of blossoming wrath, the fur that grows across his body is turning leathery, full of seeping holes, full of pustules that glisten with the liquid inside, greenish-brown and brownish-black as though he is covered in both mold and drying blood. Horns burst from his flesh, but not just his head, where they protrude and grow in curling, forward-facing ram's horns, but from the backs of his arms, growing into two-foot-long bony spikes far larger and longer than his own claws.

The beast that waits for mortals in their dreams of hell drops to all fours, larger than any of them are in crinos, larger than a man of that size should be in crinos, and he opens his maw to let out another thunderous, wall-shaking howl. Erich and Hector, right in front of him, can see the fire like sloshing, sputtering green magma at the back of his throat.

Jeremiah

[- To keep things moving, focus on the story, and frankly to increase odds of survival, most if not all combat in this scene will be cinematic. Tell me what you want to do [via your post, IC or OOC depending on how much time you want to spend on it]. My posts will tell you if it's successful or not. I may be doing some behind-the-screen dice on your behalf, so don't feel bad about reminding me [in the scene chat] about modifiers that may come into play when you post your character's intentions. If you're uncomfortable for any reason with doing it this way, I will not take it personally if you back out and I hope you sign up for my next dicey one-shot.

- Keep track of your own health and tempers. If your character is injured cinematically I'll tell you how many HP that is in a brief OOC post.

- There is moderate to high chance of character death/psychological torment/maiming in this scene, though some of that will be mitigated by the cinematic combat. If you're uncomfortable for any reason with that, I will not take it personally if you back out and hope you stay to watch and cheer the other players on (or hold their hands).]

Erich Storm's Teeth

Welp. Now they are committed. They are locked-in, their course of action is set, and if Erich feels just a little bad that he's prevented three other people from escaping with their hides intact --

well. That's mitigated by the surge of righteous wrath rushing through his veins right now. That's mitigated, too, by the comfort he feels to be surrounded, backed up, by two wolves and one kin.

He sees the size of his opponent. It's mindboggling: how did such an average-height, stocky-squat dude turn into such a colossus? And he sees, too, the green flame boiling at the back of his maw; knows instantly that this is no run of the mill Dancer. Even Erich, goodnatured and easygoing and a little bit ignorant, has heard enough stories to hear of the Green Dragon. Even Erich knows this one is touched, chosen, blessed by one of the strongest totems of the Wyrm.

Not that any of that changes the fact that

they are now in for it.

--

"Go!" He shoves whoever's nearest to him -- Thomas or Hector, whichever is in reach. "Flank him! I'll take him head-on. HEY, FUCKER! I BET THAT BABY ISN'T EVEN YOURS!"

-- and on that near-suicidal note: Erich lunges forward, bursts mid-step into his own hulking dappled-grey direwolf form. Rage sizzles through the air, an acrid scent, a taste of metal at the back of the throat. He weaves, he dodges, his hindclaws leave gouges on the floor when he leaps, and his foreclaws seek purchase in the Dancer's hide. Somewhere; anywhere.

Thomas Delacroix

Out of the Dancer's direct line of sight, Thomas shifts to hispo. His plan does hinge on not being directly observed, but even so a very low growl, so soft it is more vibration than audible sound, vibrates through him. He takes a breath and then launches himself at the Dancer's back as Erich charges into its face, aiming to clamp his teeth down on the Dancer's spine at the neck. And then, whether or not he has secured a hold on the Dancer's spine, he rakes his claws over the Dancer's awful hide (or tries to).

[Translation, for mechanics purposes: 1 Rage/shift to hispo/1 Rage for 1 extra action - normal action: bite/Rage action: claw-claw | (Because in battle, like in stories, some Galliards always go for the dramatic open....)]

Erich Storm's Teeth

[breaking it down a bit!

- Erich is popping 1 rage for hispo

- using 1 rage for city running (-2 diff for athletic craziness in urban settings)

- has perfect balance

- is probably using his normal action to dodge/close distance with the benefit of his crazy athletic-ness

- using a rage action to spur claws (-1 add'l R)

- two rage actions to attack (probably close-quarters grab-and-bite, doing his best to keep a grip on dude's head so he doesn't get BREEFED ON).]

Sam Evans

Erich and Thomas decide to stay and fight beside their packmate-for-the-moment. Only one of them has a pack, but here, now, they will work together to fight this burning Horror because that's what they do.

Sam isn't like them. She's kinfolk, the bridge between the supernatural and the mundane. Her place isn't at their side in combat, though she can do that if the situation calls for it. She can take up arms if she has to, but right now she has something else in mind.

Thomas leaves, which means she's on her own, and she has to think fast. Think, Sam, think! Have to get that baby out of danger, have to--

That's it.

Three Cliaths face down an abomination that may or may not have been the one to rip an Adren Garou apart. Sam darts for the woman with the child and she hopes. She hopes that this woman is not so far gone that her mother's instincts have all rotted away in the mush of her brain.

"Hey," she says, leaning in close, putting one hand on the woman's arm and the other on the stroller. "We should get out of here, it's not safe."

Which is true, but she's scared, because that's not the end of her intentions.

[charisma+empathy+WP, c'mon, Mom lady, be a mama wolf in there somewhere, protect your cub!]

Echoes of the Lost

Not that he wouldn't be thrilled to turn around and run out of the bar right about now. He does not. That thing contorts into an abomination the likes of which he will struggle to describe at the next moot if it doesn't tear his heart out of his stupid chest and eat it before he can even finish shifting.

Erich shoves him forward and he doesn't stumble but stalks.

I BET THAT BABY ISN'T EVEN YOURS!

The Galliard laughs a scared-sharp barks of a laugh and shifts. He doesn't look like much in his birth form but then he punches into nine feet of battle-lean muscle. Jewelry and tattoos dedicated to his form but not a scar on him. Stood before the horned and hellfire-spitting monster he looks doomed.

Fuck it. He goes for the throat.

Echoes of the Lost

declare-translation: flanking and then going to drop a Rage to claw him twice. Be a called shot to the neck.

Jeremiah

Dice: 1 d10 TN6 (8) ( success x 1 )

Jeremiah

Dice: 1 d10 TN6 (8) ( success x 1 )

Jeremiah

Dice: 1 d10 TN6 (2) ( fail )

Jeremiah

Dice: 1 d10 TN6 (7) ( success x 1 )

Jeremiah

[Director's notes: I've done this before, but each roll is basically assigned to a character and is a rapid gauge of 'how well did that go for them?' In this case, it's Erich/Thomas/Sam/Hector, by order of posts, and while Erich, Thomas and Sam are doing stellarly, Sam is scraping by. Or is going to be when I write something.]

Jeremiah

Though not bound by blood or by totem, the three young cliaths launch themselves as one at the enemy who, in many ways, is an avatar now of the Beast of War. Thomas leaps for its back, Erich dances faster than anyone would think one of his tribe and auspice could around the Spiral, and Hector goes in the front door.

They are lucky so far. The Dancer does not open his throat and unleash toxic fire on them just yet. He saves it. He holds onto it. They aren't worth wasting it on today, are they? Erich's taunt doesn't seem to disturb him; after all, when you're participating in orgiastic procreation rites featuring five, six, seven players at a time, who can really say who fathered who?

That's the Dancers, though. These are the Garou. They are a pack tonight, at least for tonight. They will live or they will die, but they will do it together.

--

That hide is fucking impenetrable. Or nearly: their claws do slice through it, but only the first layer or two. No blood is shed. No pain is howled. Thomas is all but shaken off like a fly with a mighty roll of Jeremiah's shoulders. It feels like nothing, when their teeth and claws do so little, but here is the thing:

they also do not die. Not yet. And none of them may yet know what that says of their prowess.

They do not die, but they are wounded: with a snarl, their enemy slashes his head towards Hector, those curving horns catching the Uktena across the face, shredding open his lower jaw and tossing him several feet away, crashing into a table. Simultaneously, as Thomas is being thrown off after snapping his jaws at the beast's back, one of the spikes from his arms goes stabbing toward Erich, missing him by a hair. Literally; a tuft of grey fur goes wafting to the ground.

Erich's claws are stuck in the thing's hide, digging into his arm, but the creature hardly even seems to notice. He growls, threatening, shoulders heaving.

--

Sam escapes notice. She goes to the stroller, the woman, puts her hand on both. The woman just stares at her, bland and blank-eyed, a little bit of drool collected at her mouth. She stares uncomprehendingly as the father roars, as the baby cries.

"Mmm," she says, and shakes her head. "Told me t'stay."

Which isn't a no...

Jeremiah

[Hector: Let's say 3A]

Erich Storm's Teeth

Storm's Teeth stays close. It's dangerous, it's terrifying, it's nauseating being this close to a creature carved out of leather and balefire and nightmare, but it is also paradoxically safe here. Safe because he's within the sweep of those deadly horns; he's close enough to that horrid firebreathing maw that if he needed to, he could grab the jaws, clamp them shut, twist them away, something. Try, anyway.

So: he stays close. He twists nimbly away from that strike, and he loses a bit of fur but that's nothing, nothing, and a pump of survival-exhilaration rushes his blood. He laugh-barks, but a moment later Hector goes soaring, Thomas goes flying, and

for a few seconds at least,

it's just him.

--

Somewhere inside Erich, chains creak; a bulging door rattles in its frame. Fear sparks off panic sparks off rage. He clamps down on himself, though. He keeps control.

--

"Focus!" Back in the moment. He's barking at his today-pack, rallying them back, back, come back. There are enough similarities between the Garou language and the Dancer that the beast might understand; this is a chance he has to take. "Stay behind him! Aim for the same spot! Chew a hole through the bastard and rip out his spine!"

And as for him: he stays where he is, up front, up close, personal. Dancing amidst tooth and claw and spike, dodging a strike, staying in range. He's ready, the next time 'Jeremiah' sweeps that bony spike toward him. He steps into it, opens his jaws, grabs it between his teeth

and bites down as hard as he possibly can.

Thomas Delacroix

Thomas lands heavily on the ground, scrambles up, and charges right back for the hideous Dancer. He gives no true sign that he heard Erich, but his teeth snap back for the same spot, at least one more time.

[Translation: Bite. Hopefully really hard.]

Jeremiah

[+2 Rage]

Erich Storm's Teeth

[so for this round: he's splitting a normal action to dodge/dance about, and then ... i dunno what it would be considered. a block, maybe? he's basically blocking the spike-sweep WITH HIS TEEF. and then hanging on with tooth and claw, and chomping down in an attempt to crack it off entirely. divvy that up into actions/rage actions as you see fit! he'll dump all 3 rage he has right now into extra chompery.]

Echoes of the Lost

The table catches the Uktena and splinters beneath his bulk and the force of the throw and he gets back up.

Even in times of peace Echoes of the Lost can be a persistent little shit. Doesn't know when to drop a line of questioning or cease pursuing a joke sometimes. He ought to just lie there and bleed and wait until the beast that split his jaw like kindling gets bored and ambles off but their rules of engagement don't work like that.

He can't exactly work his mouth to howl properly but his throat is still unstoppered and as he gets to his feet he lets out a pain-crackled FUCK YOU snarl. Hurls himself back towards his comrades.

This time he doesn't go straight at the beast's throat but circles around behind him to join Thomas in digging out its spine.

Echoes of the Lost

After moving: dropping 2 Rage this time, still clawing.

Sam Evans

Sam's good heart breaks a little more for that face, so vacant and empty and gone. She doesn't waste much time on it, though, because there is no time. Glancing back, she sees Hector go flying, sees Erich clinging to the creature's arm. She shifts gears.

"It's not safe here," she repeats, and adds, "but you can stay outside." She straightens, pushes the stroller forward and away from the woman. With her other hand she reaches down to her. "Come on, I'll help you," and she means it. More than she's meant anything in her life, Sam means what she says to this broken, battered woman. She will help her, even if helping her means only getting her child out of harm's way.

She doesn't implore her a third time, though. Though she wants to save them all she knows that could very well be impossible. The important thing is to live, to survive, to fight another day. And the most important thing to her right now, right here, is to save this one innocent life from death or being raised in corruption.

Either Samantha Evans pushes a baby stroller to the nearest exit with the child's mother, or without her.

[one last char+emp+WP]

Jeremiah

[Erich: Dex + Dodge]

Jeremiah

Dice: 1 d10 TN6 (9) ( success x 1 )

Jeremiah

Dice: 1 d10 TN6 (1) ( fail )

Jeremiah

Dice: 1 d10 TN6 (2) ( fail )

Jeremiah

Dice: 1 d10 TN6 (6) ( success x 1 )

Jeremiah

[Erich, Thomas, Hector, Sam]

Erich Storm's Teeth

[erm, most twinked roll ever.]

Dice: 8 d10 TN2 (3, 3, 4, 5, 5, 6, 7, 7, 10) ( success x 9 ) Re-rolls: 1

Jeremiah

That baby stroller is getting out of Tommy T's whether Jeremiah's babymama agrees or not. But her brain is mush. Her will is broken, her spirit sleeping. She looks drowsily at Sam, that bit of drool escaping from over her lip and hanging in a string across her chin. She moves like her joints are stiffened with cement. She walks with a limp, some injury done to her left hip that is hidden under her dress. She flaps a hand aimlessly at the stroller, but misses it, and just lets Sam push it. They don't have a clear path to the front exit, sadly; that is where the beast is. There is another exit behind the bar, but on the other side. Kay is still back there, shuddering, hiding under the bar. The beast's back is to them, but they creep that direction.

Just in time to see Thomas hit the back wall, one ripped-off bone spike shoved through his torso.

--

See, what happens is this:

They bite and they claw, they dance and weave, but they are not up against a normal Spiral. They are not even up against a normal Spiral with an unbelievably powerful totem and more experience in war than all of them put together. He is something else altogether, touched somehow, blessed. How else could he turn so quickly, ripping off his own spike, stabbing Thomas in the gut with it and throwing him across the room? How else could he then turn on Erich and vomit forth a great plume of liquid green fire that Erich slides underneath without so much as a singe?

And when Erich escapes him thus, how else could they explain the way he shrugs off even the deepest of Hector's claws at his spine, his back, claws that should rake across bone and tear muscle but seem to do nothing more than itch the surface of his flesh?

The beast grabs Hector with one clawed hand, the one bearing a broken-off horn, digging its own claws into his chest, lifting him up over his head, snarling. His maw opens as though he will breathe again, breathe out, consume the Uktena since he could not consume the fucker who headbutted him.

The back exit opens and closes. But no stroller goes through it. Just a small woman, darkhaired and wearing a fantastically scary ear spike, holding a wailing infant. An infant whose mother is standing behind the bar, eyes rolling back, as a brain-melting voice resounds through the bar.

They cannot understand it. But she can. And so can their enemy.

The beast holding Hector also has a Shadow Lord hanging from his arm, snapping at him, biting, starting to get through flesh though it tastes of pus and poisons his throat, but he stops. He snarls something, then draws back his hand and smashes Erich to the ground. It's enough to knock Erich back a moment, enough for him to realize he tastes blood -- FINALLY -- amidst the pus.

The voice speaking a language they do not know speaks again. Sam has heard it before, but Sam hit the fuck this point as soon as mama's eyes went white and bolted.

He is only a boy, Jeremiah.

The children are our future.

Even their children.

He growls, right in Hector's bloodied face, and throws him to join Thomas, Kay, and the blanked-out kinswoman at the bar. Then he turns on Erich, taking a floor-cutting step towards the Ahroun.

JEREMIAH.

The step halts. He growls, and then

he breathes fire.

--

This time he does not aim it at any of the wolves. But the door. The walls. The bar-made-of-wood. The fire is thick, viscous stuff, clinging where it lands, eating away at objects like acid while engulfing them in flame as well. He belches it forth once, twice more, in rapid succession, until it roars at his feet, licks up the walls towards the ceiling. The smoke alarms are already melting. The fire begins to circle him, climbing ever higher, til all that can be seen is the beast, war-formed and horned, staring at them from the core of the flames.

And then not even that.

Jeremiah

Dice: 1 d10 TN6 (2) ( fail )

Jeremiah

Dice: 1 d10 TN6 (8) ( success x 1 )

Jeremiah

[oh hell no]

Dice: 1 d10 TN6 (3) ( fail )

Jeremiah

[Hector: 2A to the chestThomas: 4A from the spike-to-torsoErich: 3A from biting poisonous pustules you might wanna get cleansed actually everyone please get cleansed also don't die in a fire]

Jeremiah

[LINE BREAKS JOVE COME ON]

Erich Storm's Teeth

The truth is: Erich didn't really expect to win. He didn't even really expect to survive. Not after those first dizzying instants when they rallied, they charged, they plunged into the fray and they did everything right -- and discovered it made no difference at all.

But by then it was too late. They were committed, he was locked in. He thought briefly and sorrowfully of Charlotte, of Melantha, even of Ingrid-who-pretends-she-doesn't-care; he thinks of how sad they will be, and how sad it would be for them to never really know why he left to get 2-for-1 steak one day and never come back. He thought of these things, but they go by in a flash, and they do not make him quail or falter because

he is a goddamn Shadow Lord, and he is born of Fenrir, and neither of those tribes has any rose tint left in their glasses.

--

So: in he plunges again. Staying close, staying right in the face of the monster. He tries to tear a spike off, but the monster does it instead and impales his friend on it, so Erich goes for the arm instead. He digs his teeth in and he hangs on and he chews, chews, chews like a terrier on a bone. Last night those teeth of his shredded zombies, tore them into little fetid piles, like razors through tissue paper. Tonight: it takes all his might, all his effort, all that time it takes the monster to fling his allies around like toys

to just break the skin.

So no. He doesn't expect to survive. But that doesn't mean he gives up, either. That doesn't mean he doesn't laugh, savage and half-battlemad, when that great gout of green napalm comes splashing at him and he just slides under it like it was standing still. That doesn't mean he isn't scrambling to leap at the monster again, again, when the monster --

well, shit, what does he do? Erich can't even tell what the fuck is going on, only that the bar is resounding with something's voice, and he doesn't understand a word, but there's fire everywhere and none of it is aimed at him and then the monster lights himself up and vanishes.

What. the fuck.

That's what's going through Erich's head for a stunned moment. What: the actual fuck. And then -- a pile of burning wood collapses on his head. He jolts into action. Most of the mundanes in the bar have long since fled screaming, as they're wont to do at the sight of Garou in warforms, but: Kay, Kay is still behind the bar. So Erich grabs her. Like a rag doll. Puts her over his shoulder, kicking and screaming; rears back and kicks down a section of wall and stumbles out coughing, eyes streaming, turning around to yell into the chaos:

"Hey! You guys all right?"

Sam Evans

Sam makes it out the back minus the mother, but she doesn't turn around and go back for her. In one arm she holds the baby close, walking and bobbing as she walks and shhhhing. In her other hand she holds her cell phone and, as quickly as she can with one phone, she fires off a message to Cold Crescent. It goes a little something like:

HELP B HORROR AT TPMMY T'S ON EVAND 3 WOLVES FIGHTING CANT WIN SEND BACKUP PLZ

And she hits send. And she tries not to think of the wolves left inside, or the mother left behind, or poor Kay stuck in the crossfire. She tries not to think of what she'll have to tell the sept if those wolves don't come back. She tries the hardest not to think of what she'll tell her brother.

Fucking boys. Fucking stupid boys. Stupid Spirals and their stupid corrupting ways.

She's trying not to cry because she's trying to get around the building and to the nearest bus stop to wherever so she can make it to the next checkpoint and the next until she gets to Cold Crescent with this little squalling baby girl child.

If the others come out, though, she'll stop, and she'll be so relieved that a couple of the tears she's been fighting off will fall anyway and Sam will let out a sob and a laugh at the same time. Then she'll get her act together and she'll lead them to her car around the front, because there's no way all of them are going anywhere using public transportation. Someone else will have to drive because under no circumstances is Sam giving a crying baby to a bleeding werewolf.

[Sam's car is a Mazda CX-5 which should have seating enough for three Garou and a battered Spiral kin and maaaaaaaybe a freaking out mortal but why?]

Thomas Delacroix

Thomas staggers up to his feet, shaking his head to clear it. Pain. Fire. Everywhere. No. Not quite everywhere. He can still make out a few things. The door. Erich pulling out Kay. Hector. Unresponsive Dancer kin. Fire.

For a few seconds everything is a mess of snapshots and fragments. And then he shifts back to homid and shoves the Dancer kin toward the door. "If you want to live, you have to move," he says, right by her ear. Because even to Thomas, leaving anyone to burned alive is a little more than he is really ready for. But if the Wyrm has eaten enough of her mind that she can't respond to that...well...he'll let her go. Maybe she won't notice burning alive? She's probably beyond saving either way anyway.

She'll move or she won't. After a quick check that Hector is making his way out too, Thomas will get the hell out of the building.

Sam Evans

[whoops, that text would say something like HELP 1 B HORROR...]

Echoes of the Lost

This is going to make a great story at the next moot. Hector is practically composing it in his head as he's slamming into a stationary yet not-entirely-solid object for the second time in however many seconds.

Okay, okay, I got a joke for you: two Shadow Lords and an Uktena walk into a bar and start a fight with a Black Spiral Dancer.

That's it. That's the joke.

His fucking face hurts and his fucking chest hurts and it occurs to him as he's pushing himself to his feet slower than the last time that the room is on fire. If he's going to go running out of here he'd better do it in his birth form.

Melting back into his human skin leaves him with his hair all bedraggled and his face and chest and arms gone bloody and it's all his blood. The smoke makes him cough. He might find some of the monster's dead hide-skin under his nails later but right now he's staring into the fire and the woman left standing inside of the fire and the flames dance in front of his eyes.

He's a terrible liar on the best of days. Today is not a good day. When Thomas glances back to find him Hector is debating whether he's going to let another living thing burn alive.

The Shadow Lord pushes the dead-eyed woman out of the place. The Uktena is the last one out of the building. He would have let her burn.

Jeremiah

[Wrap up:

- Fire department and Guardians are on their way. They'll sort that out.

- Babymama will go with them but she's pretty much catatonic an can be put in holding at the sept.

- Sam has a baby. See me later about that.

- Kay probably gets dropped off somewhere screaming and terrified and the mortal authorities can deal with her totally insane stories she's making up to cover setting the bar on fire.]